Bunker 2


0204 Label 04
15002100002a Kneel, aim/shoot at something (entity type=0x0021, entity_id=0x0000), then goto 2a
4607 If a bullet just missed us then goto 07
022a Label 2a
0208 Label 08
03 Yield
4607 If a bullet just missed us then goto 07
3c2a If we have a line of sight on Bond then goto 2a
0108 Go to first 08
022a Label 2a
16000100002a Shoot player 1 (?), then goto 2a
022a Label 2a
0209 Label 09
03 Yield
4607 If a bullet just missed us then goto 07
2f2a If actor has stopped moving then goto 2a
0109 Go to first 09
022a Label 2a
0104 Go to first 04
0207 Label 07
05fd000d Assign function 000d - Jog to Bond and attack to $self and advance frame
04 End of function

Invocations

Comments

There are no comments yet for this function.