0205 |
Label 05 |
03 |
Yield |
9c000020002a |
If flag #14 (trigger countdown) is set then goto 2a |
0105 |
Go to first 05 |
022a |
Label 2a |
d0050010 |
Set image slot 0 on object 05 (wall monitor screen) to image 10 |
d006000f |
Set image slot 0 on object 06 (wall monitor screen) to image 0f |
c400e300 |
Play sound e3 in channel 0 |
c60027570000 |
Set audible range for channel 0 to 0 units from pad 2757 |
d0070003 |
Set image slot 0 on object 07 (wall monitor screen) to image 03 |
d008000f |
Set image slot 0 on object 08 (wall monitor screen) to image 0f |
03 |
Yield |
d0090003 |
Set image slot 0 on object 09 (wall monitor screen) to image 03 |
d00a0005 |
Set image slot 0 on object 0a (wall monitor screen) to image 05 |
c400c601 |
Play sound c6 in channel 1 |
c60127570000 |
Set audible range for channel 1 to 0 units from pad 2757 |
d00b000f |
Set image slot 0 on object 0b (wall monitor screen) to image 0f |
d00c0013 |
Set image slot 0 on object 0c (wall monitor screen) to image 13 |
03 |
Yield |
d00d0005 |
Set image slot 0 on object 0d (wall monitor screen) to image 05 |
d00e000c |
Set image slot 0 on object 0e (wall monitor screen) to image 0c |
c400e302 |
Play sound e3 in channel 2 |
c60227570000 |
Set audible range for channel 2 to 0 units from pad 2757 |
d00f0008 |
Set image slot 0 on object 0f (wall monitor screen) to image 08 |
d010000d |
Set image slot 0 on object 10 (wall monitor screen) to image 0d |
03 |
Yield |
d011000d |
Set image slot 0 on object 11 (wall monitor screen) to image 0d |
d012000e |
Set image slot 0 on object 12 (wall monitor screen) to image 0e |
c400e303 |
Play sound e3 in channel 3 |
c60327570000 |
Set audible range for channel 3 to 0 units from pad 2757 |
d013000d |
Set image slot 0 on object 13 (wall monitor screen) to image 0d |
d0140002 |
Set image slot 0 on object 14 (wall monitor screen) to image 02 |
03 |
Yield |
d0150010 |
Set image slot 0 on object 15 (wall monitor screen) to image 10 |
d016000d |
Set image slot 0 on object 16 (wall monitor screen) to image 0d |
c400c604 |
Play sound c6 in channel 4 |
c60427570000 |
Set audible range for channel 4 to 0 units from pad 2757 |
d0170008 |
Set image slot 0 on object 17 (wall monitor screen) to image 08 |
d0180011 |
Set image slot 0 on object 18 (wall monitor screen) to image 11 |
d0190003 |
Set image slot 0 on object 19 (wall monitor screen) to image 03 |
ae |
Reset and start cycle counter |
c400a205 |
Play sound a2 in channel 5 |
c70500000000 |
Sound in channel 5 changes to volume 0 over 0ms |
0209 |
Label 09 |
03 |
Yield |
b40000782a |
If cycle counter > 120 (2.0 secs) then goto 2a |
0109 |
Go to first 09 |
022a |
Label 2a |
03 |
Yield |
c7057ef40708 |
Sound in channel 5 changes to volume 32500 over 1800ms |
b7003c |
Set countdown timer to 60 seconds |
f40000ff |
Play X music in channel 00 for 0 or 255 seconds |
b9 |
Start countdown timer |
b5 |
Show countdown timer |
020a |
Label 0a |
03 |
Yield |
bb000f2a |
If countdown timer < 15 then goto 2a |
010a |
Go to first 0a |
022a |
Label 2a |
d005002e |
Set image slot 0 on object 05 (wall monitor screen) to image 2e |
d006002e |
Set image slot 0 on object 06 (wall monitor screen) to image 2e |
c400e300 |
Play sound e3 in channel 0 |
c60027570000 |
Set audible range for channel 0 to 0 units from pad 2757 |
d007002e |
Set image slot 0 on object 07 (wall monitor screen) to image 2e |
d008002e |
Set image slot 0 on object 08 (wall monitor screen) to image 2e |
03 |
Yield |
d009002e |
Set image slot 0 on object 09 (wall monitor screen) to image 2e |
d00a002e |
Set image slot 0 on object 0a (wall monitor screen) to image 2e |
c400c601 |
Play sound c6 in channel 1 |
c60127570000 |
Set audible range for channel 1 to 0 units from pad 2757 |
d00b002e |
Set image slot 0 on object 0b (wall monitor screen) to image 2e |
d00c002e |
Set image slot 0 on object 0c (wall monitor screen) to image 2e |
03 |
Yield |
d00d002e |
Set image slot 0 on object 0d (wall monitor screen) to image 2e |
d00e002e |
Set image slot 0 on object 0e (wall monitor screen) to image 2e |
c400e302 |
Play sound e3 in channel 2 |
c60227570000 |
Set audible range for channel 2 to 0 units from pad 2757 |
d00f002e |
Set image slot 0 on object 0f (wall monitor screen) to image 2e |
d010002e |
Set image slot 0 on object 10 (wall monitor screen) to image 2e |
03 |
Yield |
d011002e |
Set image slot 0 on object 11 (wall monitor screen) to image 2e |
d012002e |
Set image slot 0 on object 12 (wall monitor screen) to image 2e |
c400e303 |
Play sound e3 in channel 3 |
c60327570000 |
Set audible range for channel 3 to 0 units from pad 2757 |
d013002e |
Set image slot 0 on object 13 (wall monitor screen) to image 2e |
d014002e |
Set image slot 0 on object 14 (wall monitor screen) to image 2e |
03 |
Yield |
d015002e |
Set image slot 0 on object 15 (wall monitor screen) to image 2e |
d016002e |
Set image slot 0 on object 16 (wall monitor screen) to image 2e |
c400c604 |
Play sound c6 in channel 4 |
c60427570000 |
Set audible range for channel 4 to 0 units from pad 2757 |
d017002e |
Set image slot 0 on object 17 (wall monitor screen) to image 2e |
d018002e |
Set image slot 0 on object 18 (wall monitor screen) to image 2e |
d019002e |
Set image slot 0 on object 19 (wall monitor screen) to image 2e |
020b |
Label 0b |
03 |
Yield |
bb00002a |
If countdown timer < 0 then goto 2a |
010b |
Go to first 0b |
022a |
Label 2a |
f6 |
Explosions surrounding player |
b6 |
Hide countdown timer |
b8 |
Stop countdown timer |
020c |
Label 0c |
03 |
Yield |
010c |
Go to first 0c |
04 |
End of function |
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