Caverns


0200 Label 00
03 Yield
2f27 If actor has stopped moving then goto 27
0100 Go to first 00
0227 Label 27
33 Call RNG
359628 If random byte > 150 then goto 28
33 Call RNG
350029 If random byte > 0 then goto 29
0002 Go to next 02
0228 Label 28
0e02 Step sideways then goto 02
0229 Label 29
1002 Run sideways then goto 02
0202 Label 02
03 Yield
2f04 If actor has stopped moving then goto 04
0102 Go to first 02
0204 Label 04
3c21 If we have a line of sight on Bond then goto 21
07 Return to return function
0221 Label 21
476e22 If actor is within 110 units of Bond then goto 22
489122 If actor is further than 145 units of Bond then goto 22
4b000a22 If actor is within 10 units of Bond then goto 22
07 Return to return function
0222 Label 22
0127 Go to first 27
04 End of function

Invocations

Comments

Either step sideways or run sideways
Do this continuously while Bond is within firing range AND between 110 and 145 units of Bond