8e1c |
Set actor ID to 1c |
9150 |
Set reaction speed to 80 |
9350 |
Set accuracy to 80 |
9d00000040 |
Set actor property: 1:00000040 (can shoot other actors) |
33 |
Call RNG |
343c08 |
If random byte < 60 then goto 08 |
33 |
Call RNG |
355036 |
If random byte > 80 then goto 36 |
ab007b |
Set $self->target_pad to 7b |
002c |
Go to next 2c |
0236 |
Label 36 |
35a036 |
If random byte > 160 then goto 36 |
ab0073 |
Set $self->target_pad to 73 |
002c |
Go to next 2c |
0236 |
Label 36 |
ab0074 |
Set $self->target_pad to 74 |
002c |
Go to next 2c |
022c |
Label 2c |
bf00bd0a0000000004 |
Draw weapon D5K with model bd, then goto 04 |
0204 |
Label 04 |
1c2328 |
Begin jogging to $self->pad |
020a |
Label 0a |
03 |
Yield |
2f2c |
If actor has stopped moving then goto 2c |
010a |
Go to first 0a |
022c |
Label 2c |
4dfd000f23282c |
If $self is within 15 units of $self->pad then goto 2c |
0104 |
Go to first 04 |
022c |
Label 2c |
05fd040a |
Assign function 040a - Guard targeting Natalya to $self and advance frame |
0208 |
Label 08 |
05fd0407 |
Assign function 0407 - Glass guard 1 to $self and advance frame |
04 |
End of function |
There are no comments yet for this function.