Control


0206 Label 06
03 Yield
9c000008002c If flag #12 (alarm activated) is set then goto 2c
0106 Go to first 06
022c Label 2c
0204 Label 04
ae Reset and start cycle counter
020a Label 0a
03 Yield
b400003c2c If cycle counter > 60 (1.0 secs) then goto 2c
010a Go to first 0a
022c Label 2c
311c2c If actor 1c (Green Camo) has finished death animation then goto 2c
0036 Go to next 36
022c Label 2c
ad533100 // S1
bd00ff003f04050000001036 Spawn actor with function 0405 - Init actor 1C at pad 003f, then goto 36
0236 Label 36
311d2c If actor 1d (Green Camo) has finished death animation then goto 2c
0036 Go to next 36
022c Label 2c
ad533200 // S2
bd00ff004504060000001036 Spawn actor with function 0406 - Init actor 1D at pad 0045, then goto 36
0236 Label 36
311d2c If actor 1d (Green Camo) has finished death animation then goto 2c
0036 Go to next 36
022c Label 2c
ad533300 // S3
0236 Label 36
0208 Label 08
0104 Go to first 04
04 End of function

Invocations

  • Started automatically

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