Depot


ad202d3e54524545440a00 // ->TREED
0203 Label 03
15002100002d Kneel, aim/shoot at something (entity type=0x0021, entity_id=0x0000), then goto 2d
4606 If a bullet just missed us then goto 06
022d Label 2d
0208 Label 08
03 Yield
4c01f406 If actor is further than 500 units of Bond then goto 06
4606 If a bullet just missed us then goto 06
3c2d If we have a line of sight on Bond then goto 2d
0108 Go to first 08
022d Label 2d
16000100002d Shoot player 1 (?), then goto 2d
022d Label 2d
0209 Label 09
03 Yield
4606 If a bullet just missed us then goto 06
2f2d If actor has stopped moving then goto 2d
0109 Go to first 09
022d Label 2d
0103 Go to first 03
0206 Label 06
05fd0409 Assign function 0409 - Spawned guard in combat to $self and advance frame
04 End of function

Invocations

Comments

Kneel. If Bond has moved more than 500 units away, assign 0409.

If Bond seen, fire then assign 0409.