9d00000080 |
Set actor property: 1:00000080 (unknown prop) |
8f000a |
Set actor health to 10 |
900000 |
Set actor armor to 0 |
d9fd01122d |
Move $self to pad 0112 then goto 2d |
022d |
Label 2d |
0a0000ffffffff0610 |
Do animation 0000 |
ae |
Reset and start cycle counter |
0208 |
Label 08 |
03 |
Yield |
b400003c2d |
If cycle counter > 60 (1.0 secs) then goto 2d |
0108 |
Go to first 08 |
022d |
Label 2d |
0209 |
Label 09 |
14002801162d |
Aim/shoot at something (entity type=0x0028, entity_id=0x0116), then goto 2d |
03 |
Yield |
0109 |
Go to first 09 |
022d |
Label 2d |
16000801162d |
Shoot pad 0116, then goto 2d |
022d |
Label 2d |
0206 |
Label 06 |
03 |
Yield |
0106 |
Go to first 06 |
04 |
End of function |
There are no comments yet for this function.