8e08 |
Set actor ID to 08 |
ae |
Reset and start cycle counter |
024c |
Label 4c |
03 |
Yield |
b40004b003 |
If cycle counter > 1200 (20.0 secs) then goto 03 |
014c |
Go to first 4c |
0203 |
Label 03 |
9c0000040009 |
If flag #11 (disable spawning) is set then goto 09 |
ae |
Reset and start cycle counter |
0208 |
Label 08 |
03 |
Yield |
b40005dc2d |
If cycle counter > 1500 (25.0 secs) then goto 2d |
0108 |
Go to first 08 |
022d |
Label 2d |
31012d |
If actor 01 has finished death animation then goto 2d |
0103 |
Go to first 03 |
022d |
Label 2d |
ad737061776e3200 |
// spawn2 |
f306 |
If in cinema, goto 06 |
bd11ff232804020000001006 |
Spawn actor with function 0402 - Init actor 01 at $self->pad, then goto 06 |
ad2d3e6661696c00 |
// ->fail |
0103 |
Go to first 03 |
0206 |
Label 06 |
ad7332204f4b2100 |
// s2 OK! |
0103 |
Go to first 03 |
0209 |
Label 09 |
03 |
Yield |
9c000002002d |
If flag #10 (enable spawning) is set then goto 2d |
0109 |
Go to first 09 |
022d |
Label 2d |
0103 |
Go to first 03 |
04 |
End of function |
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