9501 |
Unmask $self->somevalue with 1 |
023a |
Label 3a |
03 |
Yield |
eb46 |
If Bond has died then goto 46 |
55013529 |
If Bond is in the same room as pad 0135 then goto 29 |
55008745 |
If Bond is in the same room as pad 0087 then goto 45 |
013a |
Go to first 3a |
0245 |
Label 45 |
9401 |
Set $self->somevalue to 1 |
0229 |
Label 29 |
9a00008000 |
Set flag #16 (Objective complete: minimize scientist casualties) |
ec |
Set flag indicating we're now in cinema |
d700 |
Toggle text display |
da |
Fade out from cutscene |
0206 |
Label 06 |
03 |
Yield |
dc29 |
If fade complete then goto 29 |
0106 |
Go to first 06 |
0229 |
Label 29 |
f129 |
If all objectives are complete then goto 29 |
05fd000f |
Assign function 000f - Exit level to $self and advance frame |
0229 |
Label 29 |
dd |
Remove all actors |
ea |
Stop game timer |
591829 |
If Bond has weapon Grenade Launcher equipped then goto 29 |
591929 |
If Bond has weapon Rocker Launcher equipped then goto 29 |
590429 |
If Bond has weapon PP7 equipped then goto 29 |
590529 |
If Bond has weapon PP7 (silenced) equipped then goto 29 |
590629 |
If Bond has weapon DD44 equipped then goto 29 |
590729 |
If Bond has weapon Klobb equipped then goto 29 |
590829 |
If Bond has weapon KF7 equipped then goto 29 |
590929 |
If Bond has weapon ZMG equipped then goto 29 |
590a29 |
If Bond has weapon D5K equipped then goto 29 |
590b29 |
If Bond has weapon D5K (silenced) equipped then goto 29 |
590c29 |
If Bond has weapon Phantom equipped then goto 29 |
590d29 |
If Bond has weapon AR33 equipped then goto 29 |
590e29 |
If Bond has weapon RC-P90 equipped then goto 29 |
590f29 |
If Bond has weapon Shotgun equipped then goto 29 |
591029 |
If Bond has weapon Automatic Shotgun equipped then goto 29 |
591129 |
If Bond has weapon Sniper Rifle equipped then goto 29 |
591229 |
If Bond has weapon Cougar Magnum equipped then goto 29 |
591329 |
If Bond has weapon Golden Gun equipped then goto 29 |
591629 |
If Bond has weapon Laser equipped then goto 29 |
591429 |
If Bond has weapon Silver PP7 equipped then goto 29 |
591529 |
If Bond has weapon Gold PP7 equipped then goto 29 |
e405 |
Equip weapon PP7 (silenced) for cutscene |
0229 |
Label 29 |
ed |
Hide first person display |
03 |
Yield |
03 |
Yield |
03 |
Yield |
960145 |
If $self->somevalue is 1 then goto 45 |
d52500020000 |
Set camera |
05f80427 |
Assign function 0427 - Bond in doorway outro to Bond and advance frame |
db |
Fade in from black |
0203 |
Label 03 |
03 |
Yield |
dc29 |
If fade complete then goto 29 |
0103 |
Go to first 03 |
0229 |
Label 29 |
05fd0001 |
Assign function 0001 - Idle to $self and advance frame |
0245 |
Label 45 |
d52400020000 |
Set camera |
05f80426 |
Assign function 0426 - Bond in conveyor belt outro to Bond and advance frame |
db |
Fade in from black |
0204 |
Label 04 |
03 |
Yield |
dc29 |
If fade complete then goto 29 |
0104 |
Go to first 04 |
0229 |
Label 29 |
05fd0001 |
Assign function 0001 - Idle to $self and advance frame |
0246 |
Label 46 |
05fd0001 |
Assign function 0001 - Idle to $self and advance frame |
04 |
End of function |
There are no comments yet for this function.