0200 |
Label 00 |
03 |
Yield |
5d0207 |
If gadget used on object 02 (plastique) then goto 07 |
5c0208 |
If object 02 (plastique) activated then goto 08 |
0100 |
Go to first 00 |
0207 |
Label 07 |
59270b |
If Bond has weapon Bomb Defuser equipped then goto 0b |
0208 |
Label 08 |
5f02 |
Destroy object 02 (plastique) |
000c |
Go to next 0c |
020b |
Label 0b |
c400f702 |
Play sound f7 in channel 2 |
c502020000 |
Make sound in channel 2 play from object 02 (plastique) with range 0 |
9a00020000 |
Set flag #18 (Objective complete: disarm engine room bomb) |
c3340e |
Display text at top: Engine room bomb successfully defused.
|
a30200020000 |
Set property 1:00020000 (invincible) for object 02 (plastique) |
020c |
Label 0c |
03 |
Yield |
010c |
Go to first 0c |
04 |
End of function |
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