0229 |
Label 29 |
33 |
Call RNG |
35a036 |
If random byte > 160 then goto 36 |
355033 |
If random byte > 80 then goto 33 |
8f0028 |
Set actor health to 40 |
900000 |
Set actor armor to 0 |
8de5 |
Set actor's grenade probability to 229/255 |
bf00c1070000000029 |
Draw weapon Klobb with model c1, then goto 29 |
0229 |
Label 29 |
0006 |
Go to next 06 |
0233 |
Label 33 |
8f0028 |
Set actor health to 40 |
90000a |
Set actor armor to 10 |
8dcc |
Set actor's grenade probability to 204/255 |
bf00b8080000000029 |
Draw weapon KF7 with model b8, then goto 29 |
0229 |
Label 29 |
0229 |
Label 29 |
0006 |
Go to next 06 |
0236 |
Label 36 |
8f0028 |
Set actor health to 40 |
900014 |
Set actor armor to 20 |
0229 |
Label 29 |
bf00c1078000000029 |
Draw weapon Klobb with model c1, then goto 29 |
0229 |
Label 29 |
bf00c1079000000006 |
Draw weapon Klobb with model c1, then goto 06 |
0206 |
Label 06 |
05fd040b |
Assign function 040b - Spawned guard to $self and advance frame |
04 |
End of function |
There are no comments yet for this function.