61fd |
Kill $self (?) |
0200 |
Label 00 |
1c00d1 |
Begin jogging to pad 00d1 |
0203 |
Label 03 |
03 |
Yield |
2f01 |
If actor has stopped moving then goto 01 |
4dfd003200d101 |
If $self is within 50 units of pad 00d1 then goto 01 |
461f |
If a bullet just missed us then goto 1f |
0103 |
Go to first 03 |
021f |
Label 1f |
ad210a00 |
// ! |
21 |
Surrender |
0223 |
Label 23 |
03 |
Yield |
33 |
Call RNG |
35dc23 |
If random byte > 220 then goto 23 |
3b23 |
If an actor is killed in sight of this actor then goto 23 |
2f23 |
If actor has stopped moving then goto 23 |
0123 |
Go to first 23 |
0223 |
Label 23 |
ad496d206f6666210a00 |
// Im off! |
0100 |
Go to first 00 |
0201 |
Label 01 |
4dfd003200d12d |
If $self is within 50 units of pad 00d1 then goto 2d |
07 |
Return to return function |
022d |
Label 2d |
3c04 |
If we have a line of sight on Bond then goto 04 |
22 |
Guard fades out/disappears |
07 |
Return to return function |
0204 |
Label 04 |
03 |
Yield |
07 |
Return to return function |
04 |
End of function |
There are no comments yet for this function.