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GE/PD Function Explorer
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Overview
Functions
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0404 - Init actor 27
0401 - No op
0402 - Accelerate away
0403 - Init actor 20
0404 - Init actor 27
0405 - Init actor 21
0406 - Init actor 28
0407 - Init actor 22
0408 - Init actor 29
0409 - Init actor 23
040a - Weapon randomisation
040b - Civilian
040c - On-foot guard
040d - RL guard
040e - Infinite loop
040f - KF7 guard
0410 - Delete civilian
0411 - Delete guard
0412 - Armored guard
0413 - Valentin
0414 - Bond in outro
1000 - Check for end level
1001 - Update target pads
1002 - Spawn actor 20
1003 - Spawn actor 27
1005 - Spawn actor 28
1006 - Spawn actor 22
1009 - Countdown timer
100a - Check civilian casualties
100b - Determine barricade weapons
100c - Check Valentin dead
Next »
8e27
Set actor ID to 27
ad64320a00
// d2
05fd040b
Assign function
040b - Civilian
to $self and advance frame
04
End of function
Invocations
Can be invoked by function
1003 - Spawn actor 27
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