Surface 1


0209 Label 09
33 Call RNG
0207 Label 07
353207 If random byte > 50 then goto 07
0e04 Step sideways then goto 04
0207 Label 07
356407 If random byte > 100 then goto 07
1104 Walk and fire, then goto 04
0207 Label 07
359607 If random byte > 150 then goto 07
1204 Run and fire, then goto 04
0207 Label 07
35c807 If random byte > 200 then goto 07
140001000004 Aim/shoot at player 1 (?), then goto 04
0207 Label 07
150001000004 Kneel, aim/shoot at player 1 (?), then goto 04
0204 Label 04
020b Label 0b
03 Yield
2f07 If actor has stopped moving then goto 07
010b Go to first 0b
0207 Label 07
07 Return to return function
04 End of function

Invocations

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