Train


0204 Label 04
03 Yield
681e0135 If door 1e (dark wooden door) is closed then goto 35
6b1e02 Unlock door 1e (dark wooden door) with value 02
0235 Label 35
681f0135 If door 1f (dark wooden door) is closed then goto 35
6b1f02 Unlock door 1f (dark wooden door) with value 02
0235 Label 35
03 Yield
68200135 If door 20 (dark wooden door) is closed then goto 35
6b2002 Unlock door 20 (dark wooden door) with value 02
0235 Label 35
68210135 If door 21 (dark wooden door) is closed then goto 35
6b2102 Unlock door 21 (dark wooden door) with value 02
0235 Label 35
03 Yield
68220135 If door 22 (dark wooden door) is closed then goto 35
6b2202 Unlock door 22 (dark wooden door) with value 02
0235 Label 35
68230135 If door 23 (dark wooden door) is closed then goto 35
6b2302 Unlock door 23 (dark wooden door) with value 02
0235 Label 35
03 Yield
68240135 If door 24 (dark wooden door) is closed then goto 35
6b2402 Unlock door 24 (dark wooden door) with value 02
0235 Label 35
68250135 If door 25 (dark wooden door) is closed then goto 35
6b2502 Unlock door 25 (dark wooden door) with value 02
0235 Label 35
03 Yield
68260135 If door 26 (dark wooden door) is closed then goto 35
6b2602 Unlock door 26 (dark wooden door) with value 02
0235 Label 35
68270135 If door 27 (dark wooden door) is closed then goto 35
6b2702 Unlock door 27 (dark wooden door) with value 02
0235 Label 35
03 Yield
68280135 If door 28 (dark wooden door) is closed then goto 35
6b2802 Unlock door 28 (dark wooden door) with value 02
0235 Label 35
0104 Go to first 04
04 End of function

Invocations

  • Started automatically

Comments

Unlock doors once opened by guards