Air Base


01c6020a Undocumented
009a0c Set actor's accuracy to 12
00982d Set actor's reaction speed to 45
0096fd003c Set $self's health to 60
00970028 Set actor's armor to 40
00991e Set actor's injury recovery speed to 30
010e0000 Set actor shield amount to 0
00a400000002 Set property for actor $self: 1:00000002 (respawnable?)
00a400000400 Set property for actor $self: 1:00000400 (hidden)
00a400040000 Set property for actor $self: 1:00040000 (unknown prop)
000200 Label 00
0003 Yield
01b3fd Allow co-op player to be considered for P1/P2 actor
0106f20000 Set $player to P1 or P2
00a3000001000102 If flag #9 (Objective complete: Subvert security monitoring system) is true goto 02
016af6ed400009 If player's Y < -4800 goto 09
000100 Go to first 00
000202 Label 02
010bfd04 Make $self ally (10) or foe (02)
0145 Set actor AI
0146 Set actor AI
00b54f424a45435449564520444f4e450a00 // OBJECTIVE DONE
00466a If something (to do with spawning clones?) goto 6a
003f04 If $player is in line of sight goto 04
000100 Go to first 00
000204 Label 04
0005fd042c Assign function 042c to $self and advance frame
00026a Label 6a
00a500000400 Unset property for actor $self: 1:00000400 (hidden)
0034f96a If clone of $self has finished death animation goto 6a
000100 Go to first 00
00026a Label 6a
00cafd042b0000000031 Spawn clone of $self with function 042b then goto 31
000231 Label 31
0003 Yield
000100 Go to first 00
000209 Label 09
0005fd001d Assign function 001d - Searching to $self and advance frame
0004 End of function

Invocations

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