01c6020a |
Undocumented |
009a0c |
Set actor's accuracy to 12 |
00982d |
Set actor's reaction speed to 45 |
0096fd003c |
Set $self's health to 60 |
00970028 |
Set actor's armor to 40 |
00991e |
Set actor's injury recovery speed to 30 |
010e0000 |
Set actor shield amount to 0 |
00a400000002 |
Set property for actor $self: 1:00000002 (respawnable?) |
00a400000400 |
Set property for actor $self: 1:00000400 (hidden) |
00a400040000 |
Set property for actor $self: 1:00040000 (unknown prop) |
000200 |
Label 00 |
0003 |
Yield |
01b3fd |
Allow co-op player to be considered for P1/P2 actor |
0106f20000 |
Set $player to P1 or P2 |
00a3000001000102 |
If flag #9 (Objective complete: Subvert security monitoring system) is true goto 02 |
016af6ed400009 |
If player's Y < -4800 goto 09 |
000100 |
Go to first 00 |
000202 |
Label 02 |
010bfd04 |
Make $self ally (10) or foe (02) |
0145 |
Set actor AI |
0146 |
Set actor AI |
00b54f424a45435449564520444f4e450a00 |
// OBJECTIVE DONE |
00466a |
If something (to do with spawning clones?) goto 6a |
003f04 |
If $player is in line of sight goto 04 |
000100 |
Go to first 00 |
000204 |
Label 04 |
0005fd042c |
Assign function 042c to $self and advance frame |
00026a |
Label 6a |
00a500000400 |
Unset property for actor $self: 1:00000400 (hidden) |
0034f96a |
If clone of $self has finished death animation goto 6a |
000100 |
Go to first 00 |
00026a |
Label 6a |
00cafd042b0000000031 |
Spawn clone of $self with function 042b then goto 31 |
000231 |
Label 31 |
0003 |
Yield |
000100 |
Go to first 00 |
000209 |
Label 09 |
0005fd001d |
Assign function 001d - Searching to $self and advance frame |
0004 |
End of function |
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