000203 |
Label 03 |
00aa0510000000 |
Set property for object 05 (A51 freight lift 2): 1:10000000 (deactivated) |
00da070012 |
Change a screen on object 07 (comms hub) (image slot 0, image #18) |
000204 |
Label 04 |
0003 |
Yield |
01b3fd |
Allow co-op player to be considered for P1/P2 actor |
0063f2072d |
If object 07 (comms hub) activated by P1 or P2 goto 2d |
000104 |
Go to first 04 |
00022d |
Label 2d |
00ce043a07 |
Play sound 043a in channel 7 |
00da070013 |
Change a screen on object 07 (comms hub) (image slot 0, image #19) |
00ab0510000000 |
Unset property for object 05 (A51 freight lift 2): 1:10000000 (deactivated) |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
000208 |
Label 08 |
0003 |
Yield |
01880506 |
If object/lift 05 (A51 freight lift 2) is stationary goto 06 |
000108 |
Go to first 08 |
000206 |
Label 06 |
00aa0510000000 |
Set property for object 05 (A51 freight lift 2): 1:10000000 (deactivated) |
00b6 |
Reset and start cycle counter |
000209 |
Label 09 |
0003 |
Yield |
00bd0000b42d |
If cycle counter > 180 (3.0 secs) goto 2d |
000109 |
Go to first 09 |
00022d |
Label 2d |
00ab0510000000 |
Unset property for object 05 (A51 freight lift 2): 1:10000000 (deactivated) |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
00020a |
Label 0a |
0003 |
Yield |
01880506 |
If object/lift 05 (A51 freight lift 2) is stationary goto 06 |
00002d |
Go to next 2d |
000206 |
Label 06 |
00010a |
Go to first 0a |
00022d |
Label 2d |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
00020b |
Label 0b |
0003 |
Yield |
01880506 |
If object/lift 05 (A51 freight lift 2) is stationary goto 06 |
00010b |
Go to first 0b |
000206 |
Label 06 |
006c2b |
Open door 2b (dD small door) |
0063f2072d |
If object 07 (comms hub) activated by P1 or P2 goto 2d |
00022d |
Label 2d |
000103 |
Go to first 03 |
0004 |
End of function |
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