Air Force One


0078002d If difficulty > A goto 2d
006a00f8 Give Joanna object 00 (briefcase)
006a3af5 Give Velvet object 3a (briefcase)
00022d Label 2d
00ad0100080000 Set property for object 01 (data uplink): 2:00080000 (unknown prop)
00aa0100100000 Set property for object 01 (data uplink): 1:00100000 (unknown prop)
00ad0400080000 Set property for object 04 (Remote Mine): 2:00080000 (unknown prop)
00aa0400100000 Set property for object 04 (Remote Mine): 1:00100000 (unknown prop)
00ad1600080000 Set property for object 16 (data uplink): 2:00080000 (unknown prop)
00aa1600100000 Set property for object 16 (data uplink): 1:00100000 (unknown prop)
00ad1700080000 Set property for object 17 (Remote Mine): 2:00080000 (unknown prop)
00aa1700100000 Set property for object 17 (Remote Mine): 1:00100000 (unknown prop)
000204 Label 04
0003 Yield
01b3fd Allow co-op player to be considered for P1/P2 actor
005df20006 If player P1 or P2 has object 00 (briefcase) goto 06
000104 Go to first 04
000206 Label 06
006a01f8 Give Joanna object 01 (data uplink)
006a04f8 Give Joanna object 04 (Remote Mine)
0034f52d If Velvet has finished death animation goto 2d
006a16f5 Give Velvet object 16 (data uplink)
006a17f5 Give Velvet object 17 (Remote Mine)
00022d Label 2d
0005fd0000 Assign function 0000 - Idle to $self and advance frame
0004 End of function

Invocations

  • Started automatically

Comments

On Agent, give Jo briefcase equipment.