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Functions
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101f
0401 - Init intro cinema
0402
0403
0404
0405
0406
0407
0408
0409
040a
040b - End cinema
040c - Crash scene prep
040d - Limo
040e
040f
0410
0411 - Init FBI agent
0412
0413 - Tracer bug spotting
0414
0415
0416
0417
0418
0419
041a - Robot
041b - Init robot
041c
041d - FBI agent
041e - Elevator sealing
041f
0420
0c00
0c01
1001
1002
1003
1004 - Bug throw (Joanna)
1005
1006 - End trigger
1007 - Limo leaving trigger
1008 - Flags and timers
1009 - Check civilian dead
100a - Check civilian dead
100b - Check civilian dead
100c - Check civilian dead
100d - Alarm guards
100f - Mine throw
1010 - Door switch
1011 - Bug throw (Velvet)
1012 - Update flags 7 and 25
1014 - Taxi crash
1017 - Enable 2 guards
1018 - Keep door open
1019
101a - Carrington drain message
101b - Jo doors message
101c - Grimshaw taxi message
101d - Carrington lift message
101e - Alternative diversion
101f
1020 - Keep end door open
1021 - Top door guard death
1022 - Limo hiding
1024 - 4 guards invincibility
1025 - R-Tracker
1026 - Virus upload
1027 - R-Tracker dumpster
1400
1415 - Intro cinema
1416 - Rain
1423
Next »
01d9021f80b9ffff000002
Play sound 80b9 in channel 2 from object 1f (briefcase)
0005fd0000
Assign function
0000 - Idle
to $self and advance frame
0004
End of function
Invocations
Started automatically
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