0003 |
Yield |
010bf420 |
Make counter op ally (10) or foe (02) |
00a70700004000 |
Set property for actor 07 (G5 Guard): 1:00004000 (has special death animation) |
00a70700000020 |
Set property for actor 07 (G5 Guard): 1:00000020 (unknown prop) |
00a70a00000020 |
Set property for actor 0a (G5 Guard): 1:00000020 (unknown prop) |
00770203 |
If difficulty < PA goto 03 |
006a0ff8 |
Give Joanna object 0f (briefcase) |
000203 |
Label 03 |
006a1bf8 |
Give Joanna object 1b (briefcase) |
0034f503 |
If Velvet has finished death animation goto 03 |
00770204 |
If difficulty < PA goto 04 |
006a1df5 |
Give Velvet object 1d (briefcase) |
000204 |
Label 04 |
006a1ef5 |
Give Velvet object 1e (briefcase) |
0005fd0017 |
Assign function 0017 - Set AI then idle to $self and advance frame |
000203 |
Label 03 |
01170f |
Hide object 0f (briefcase) |
01171d |
Hide object 1d (briefcase) |
01171e |
Hide object 1e (briefcase) |
0005fd0017 |
Assign function 0017 - Set AI then idle to $self and advance frame |
0004 |
End of function |
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