CI Training


008a64 Set alertness to 100
0096fd0064 Set $self's health to 100
0003 Yield
0003 Yield
0003 Yield
0145 Set actor AI
0146 Set actor AI
0003 Yield
0003 Yield
0003 Yield
0003 Yield
01320100 Undocumented (to do with cover?)
00070416 When shot/hit, assign function 0416
00b6 Reset and start cycle counter
000208 Label 08
0003 Yield
00bd00007804 If cycle counter > 120 (2.0 secs) goto 04
004e28010004 If player is looking right at something (?) goto 04
000108 Go to first 08
000204 Label 04
0003 Yield
0052003206 If actor is within 50 units of $player goto 06
0036 Call RNG
00370106 If random byte < 1 goto 06
00022f Label 2f
000104 Go to first 04
000206 Label 06
0005fd0416 Assign function 0416 to $self and advance frame
0004 End of function

Invocations

  • Can be invoked by function 0405
  • Can be invoked by function 040c
  • Can be invoked by function 040d
  • Can be invoked by function 040e
  • Can be invoked by function 040f
  • Can be invoked by function 0410
  • Can be invoked by function 0411

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