00a400000010 |
Set property for actor $self: 1:00000010 (invincible) |
00a400001000 |
Set property for actor $self: 1:00001000 (immune to explosives?) |
0003 |
Yield |
008400 |
Set action block variable to value 0 |
01933a06 |
If EEPROM value 58 is false goto 06 |
019024 |
Set EEPROM value 36 |
00b5454550524f4d2053455400 |
// EEPROM SET |
000208 |
Label 08 |
0003 |
Yield |
00e2fd00f6012f |
Attempt to move $self to pad 00f6 and goto 2f |
000108 |
Go to first 08 |
00022f |
Label 2f |
0005fd041e |
Assign function 041e to $self and advance frame |
000206 |
Label 06 |
00b5454550524f4d204e4f5453455400 |
// EEPROM NOTSET |
0193248f |
If EEPROM value 36 is false goto 8f |
000108 |
Go to first 08 |
00028f |
Label 8f |
0003 |
Yield |
00e2fd0053012f |
Attempt to move $self to pad 0053 and goto 2f |
00018f |
Go to first 8f |
00022f |
Label 2f |
0009 |
Actor stops travelling |
0005fd042c |
Assign function 042c to $self and advance frame |
0004 |
End of function |
Check EEPROM value
Move Carrington somewhere (outside Jo's door?)
Assign function 041E
Can also be moved to a different pad based on EEPROM value and be assigned 042C instead