CI Training


000280 Label 80
00020f Label 0f
0003 Yield
00a3000002000181 If flag #10 (ecm mine training activated) is true goto 81
00010f Go to first 0f
000281 Label 81
00703140 Lock door 31 (dD door) with value 64
00708a40 Lock door 8a (dD door) with value 64
00708940 Lock door 89 (dD door) with value 64
01162e Show object 2e (ECM Mine)
006b2e011d Move object 2e (ECM Mine) to pad 011d
00ab2e00100000 Unset property for object 2e (ECM Mine): 1:00100000 (unknown prop)
00ae2e00080000 Unset property for object 2e (ECM Mine): 2:00080000 (unknown prop)
00a204000000 Unset flag #27 ()
006d31 Close door 31 (dD door)
006d8a Close door 8a (dD door)
006d89 Close door 89 (dD door)
0063f83157 If object 31 (dD door) activated by Joanna goto 57
0063f88a57 If object 8a (dD door) activated by Joanna goto 57
0063f88957 If object 89 (dD door) activated by Joanna goto 57
000059 Go to next 59
000257 Label 57
00a104000000 Set flag #27 ()
000259 Label 59
00028c Label 8c
01a402000002 Display text in top middle:
(unknown text)
01a401041c10 Display text in top middle:
Collect ECM Mine from table to begin.
00b6 Reset and start cycle counter
000286 Label 86
0003 Yield
00a3000000040190 If flag #3 () is true goto 90
0063f83157 If object 31 (dD door) activated by Joanna goto 57
0063f88a57 If object 8a (dD door) activated by Joanna goto 57
0063f88957 If object 89 (dD door) activated by Joanna goto 57
000059 Go to next 59
000257 Label 57
00a104000000 Set flag #27 ()
000259 Label 59
005df82e2f If player Joanna has object 2e (ECM Mine) goto 2f
00bd0004b006 If cycle counter > 1200 (20.0 secs) goto 06
000186 Go to first 86
000206 Label 06
00018c Go to first 8c
00022f Label 2f
00028d Label 8d
01a402000002 Display text in top middle:
(unknown text)
0060f8352f If player Joanna has weapon ECM Mine equipped goto 2f
01a401041c41 Display text in top middle:
Select the ECM Mine. - Hold A Button. - Use Control Stick to change selection. - Highlight ECM Mine and release A Button.
00b6 Reset and start cycle counter
00028e Label 8e
0003 Yield
00a3000000040190 If flag #3 () is true goto 90
0060f8352f If player Joanna has weapon ECM Mine equipped goto 2f
00bd0004b006 If cycle counter > 1200 (20.0 secs) goto 06
00018e Go to first 8e
000206 Label 06
00018d Go to first 8d
00022f Label 2f
01a402000002 Display text in top middle:
(unknown text)
01a401041c11 Display text in top middle:
Locate Hub and throw ECM Mine onto Hub.
000282 Label 82
0003 Yield
00a3000000040190 If flag #3 () is true goto 90
0063f83157 If object 31 (dD door) activated by Joanna goto 57
0063f88a57 If object 8a (dD door) activated by Joanna goto 57
0063f88957 If object 89 (dD door) activated by Joanna goto 57
000059 Go to next 59
000257 Label 57
00a104000000 Set flag #27 ()
000259 Label 59
00ebf820012f If quantity of Joanna's ammo type 20 (ECM mines) < 1 goto 2f
000182 Go to first 82
00022f Label 2f
0003 Yield
0003 Yield
0003 Yield
0003 Yield
0003 Yield
005e3506 If weapon ECM Mine thrown goto 06
000182 Go to first 82
000206 Label 06
00b6 Reset and start cycle counter
000208 Label 08
0003 Yield
00a3000000040190 If flag #3 () is true goto 90
005f353209 If weapon ECM Mine thrown on object 32 (CI switch) goto 09
00bd0000780a If cycle counter > 120 (2.0 secs) goto 0a
000108 Go to first 08
000209 Label 09
01a402000002 Display text in top middle:
(unknown text)
00cbf81c13 Display text in bottom left for Joanna:
ECM Mine has been placed correctly.
00b6 Reset and start cycle counter
00020c Label 0c
0003 Yield
00a3000000040190 If flag #3 () is true goto 90
00bd0000f083 If cycle counter > 240 (4.0 secs) goto 83
00010c Go to first 0c
00020a Label 0a
01a402000002 Display text in top middle:
(unknown text)
00cbf81c12 Display text in bottom left for Joanna:
ECM Mine has been placed incorrectly.
00b6 Reset and start cycle counter
00020d Label 0d
0003 Yield
00a3000000040190 If flag #3 () is true goto 90
00bd0000f085 If cycle counter > 240 (4.0 secs) goto 85
00010d Go to first 0d
000285 Label 85
00b56661696c00 // fail
00a100000010 Set flag #5 ()
000084 Go to next 84
000283 Label 83
019038 Set EEPROM value 56
00b5646f6e6500 // done
0003 Yield
00a100000008 Set flag #4 ()
000284 Label 84
005bf800001e90 If Joanna is in room/pad 1e goto 90
000290 Label 90
00713140 Unlock door 31 (dD door) with value 64
00718a40 Unlock door 8a (dD door) with value 64
00718940 Unlock door 89 (dD door) with value 64
00a108000000 Set flag #28 (any training completed)
01a402000002 Display text in top middle:
(unknown text)
01172e Hide object 2e (ECM Mine)
00010f Go to first 0f
0005fd0000 Assign function 0000 - Idle to $self and advance frame
0004 End of function

Invocations

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