CI Training


000280 Label 80
000208 Label 08
0003 Yield
00a3002000000181 If flag #22 () is true goto 81
000108 Go to first 08
000281 Label 81
00a108000000 Set flag #28 (any training completed)
00707540 Lock door 75 (dD door) with value 64
00707640 Lock door 76 (dD door) with value 64
006d75 Close door 75 (dD door)
00a204000000 Unset flag #27 ()
0063f8752f If object 75 (dD door) activated by Joanna goto 2f
0063f8762f If object 76 (dD door) activated by Joanna goto 2f
00022f Label 2f
00a200000020 Unset flag #6 ()
00a200000040 Unset flag #7 ()
00a200000080 Unset flag #8 ()
00a202000000 Unset flag #26 ()
011745 Hide object 45 (CI switch)
011504 Hide actor 04 (CI Female Lab Technician)
00c65eff027404030000221008 Spawn actor at pad 0274 with function 0403 then goto 08
000208 Label 08
00b5747261696e696e6700 // training
000291 Label 91
00a302000000012f If flag #26 () is true goto 2f
01a402000002 Display text in top middle:
(unknown text)
00a90d0000004061 If actor 0d has property 1:00000040 (unknown prop) goto 61
01a401041c6b Display text in top middle:
Unarmed combat - knock out the target. - Press Z Button repeatedly to punch.
00002f Go to next 2f
000261 Label 61
00a90e0000004062 If actor 0e has property 1:00000040 (unknown prop) goto 62
01a402000002 Display text in top middle:
(unknown text)
01a401041c6c Display text in top middle:
Now try against a moving target...
00002f Go to next 2f
000262 Label 62
01a402000002 Display text in top middle:
(unknown text)
01a401041c6d Display text in top middle:
And finally against a target that fights back.
00002f Go to next 2f
00022f Label 2f
00b6 Reset and start cycle counter
000282 Label 82
0003 Yield
00a3000000200190 If flag #6 () is true goto 90
00a3000000800185 If flag #8 () is true goto 85
00a3000000400183 If flag #7 () is true goto 83
0063f87557 If object 75 (dD door) activated by Joanna goto 57
0063f87657 If object 76 (dD door) activated by Joanna goto 57
000059 Go to next 59
000257 Label 57
00a104000000 Set flag #27 ()
000259 Label 59
00bd0004b02f If cycle counter > 1200 (20.0 secs) goto 2f
000182 Go to first 82
00022f Label 2f
000191 Go to first 91
000285 Label 85
00b56661696c00 // fail
00a100000080 Set flag #8 ()
000084 Go to next 84
000283 Label 83
01902c Set EEPROM value 44
00b5646f6e6500 // done
00a100000040 Set flag #7 ()
0003 Yield
000084 Go to next 84
000284 Label 84
000290 Label 90
00a108000000 Set flag #28 (any training completed)
00717540 Unlock door 75 (dD door) with value 64
00717640 Unlock door 76 (dD door) with value 64
01a402000002 Display text in top middle:
(unknown text)
00d305 Turn off sound in channel 5
00d306 Turn off sound in channel 6
00d307 Turn off sound in channel 7
011404 Show actor 04 (CI Female Lab Technician)
00260d Remove actor 0d
00260e Remove actor 0e
00260f Remove actor 0f
00b561626f7274656400 // aborted
011645 Show object 45 (CI switch)
000206 Label 06
01a402000002 Display text in top middle:
(unknown text)
00026d Label 6d
0003 Yield
00a300200000002f If flag #22 () is false goto 2f
00016d Go to first 6d
00022f Label 2f
000108 Go to first 08
0005fd0000 Assign function 0000 - Idle to $self and advance frame
0004 End of function

Invocations

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