00a400080000 |
Set property for actor $self: 1:00080000 (run animations faster) |
00a400000010 |
Set property for actor $self: 1:00000010 (invincible) |
00a100008000 |
Set flag #16 (Trent running) |
00b6 |
Reset and start cycle counter |
00200027 |
Run to pad 0027 |
00020a |
Label 0a |
0003 |
Yield |
00bd00012c31 |
If cycle counter > 300 (5.0 secs) goto 31 |
00010a |
Go to first 0a |
000231 |
Label 31 |
01b3fd |
Allow co-op player to be considered for P1/P2 actor |
0106f20000 |
Set $player to P1 or P2 |
003f31 |
If $player is in line of sight goto 31 |
000008 |
Go to next 08 |
000231 |
Label 31 |
003208 |
If actor has stopped moving goto 08 |
00010a |
Go to first 0a |
000208 |
Label 08 |
00410000001e31 |
If $player is within 30 units of having line of sight goto 31 |
000008 |
Go to next 08 |
000231 |
Label 31 |
00010a |
Go to first 0a |
000208 |
Label 08 |
00a400000400 |
Set property for actor $self: 1:00000400 (hidden) |
0005fd0000 |
Assign function 0000 - Idle to $self and advance frame |
0004 |
End of function |
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