00a100040000 |
Set flag #19 (start mini-skedar spawning) |
000203 |
Label 03 |
0003 |
Yield |
00a300040000012e |
If flag #19 (start mini-skedar spawning) is true goto 2e |
000103 |
Go to first 03 |
00022e |
Label 2e |
000525040d |
Assign function 040d - Mini-Skedar to actor 25 (Mini Skedar) and advance frame |
000526040d |
Assign function 040d - Mini-Skedar to actor 26 (Mini Skedar) and advance frame |
000204 |
Label 04 |
0003 |
Yield |
01b3fd |
Allow co-op player to be considered for P1/P2 actor |
005bf20000542e |
If P1 or P2 is in room/pad 54 goto 2e |
000104 |
Go to first 04 |
00022e |
Label 2e |
002625 |
Remove actor 25 (Mini Skedar) |
002626 |
Remove actor 26 (Mini Skedar) |
000527040d |
Assign function 040d - Mini-Skedar to actor 27 (Mini Skedar) and advance frame |
000528040d |
Assign function 040d - Mini-Skedar to actor 28 (Mini Skedar) and advance frame |
000208 |
Label 08 |
0003 |
Yield |
01b3f2 |
Allow co-op player to be considered for P1/P2 actor |
005bf200005a2e |
If P1 or P2 is in room/pad 5a goto 2e |
000108 |
Go to first 08 |
00022e |
Label 2e |
002627 |
Remove actor 27 (Mini Skedar) |
002628 |
Remove actor 28 (Mini Skedar) |
00052b040d |
Assign function 040d - Mini-Skedar to actor 2b (Mini Skedar) and advance frame |
00052a040d |
Assign function 040d - Mini-Skedar to actor 2a (Mini Skedar) and advance frame |
000209 |
Label 09 |
0003 |
Yield |
01b3fd |
Allow co-op player to be considered for P1/P2 actor |
005bf20000672e |
If P1 or P2 is in room/pad 67 goto 2e |
000109 |
Go to first 09 |
00022e |
Label 2e |
0005fd0000 |
Assign function 0000 - Idle to $self and advance frame |
0004 |
End of function |
Activates two mini-Skedar at a time depending on what room you're in.