000204 |
Label 04 |
0003 |
Yield |
00a300000200012e |
If flag #10 (mid cinema finished) is true goto 2e |
000104 |
Go to first 04 |
00022e |
Label 2e |
006eab0a2e |
If door ab (slide-up door) is open or opening goto 2e |
000104 |
Go to first 04 |
00022e |
Label 2e |
00a83c00000400 |
Unset property for actor 3c (Pelagic II Guard): 1:00000400 (hidden) |
00a83d00000400 |
Unset property for actor 3d (Pelagic II Guard): 1:00000400 (hidden) |
00a83e00000400 |
Unset property for actor 3e (Pelagic II Guard): 1:00000400 (hidden) |
00a83c00000010 |
Unset property for actor 3c (Pelagic II Guard): 1:00000010 (invincible) |
00a83d00000010 |
Unset property for actor 3d (Pelagic II Guard): 1:00000010 (invincible) |
00a83e00000010 |
Unset property for actor 3e (Pelagic II Guard): 1:00000010 (invincible) |
00053c042b |
Assign function 042b to actor 3c (Pelagic II Guard) and advance frame |
00053d042b |
Assign function 042b to actor 3d (Pelagic II Guard) and advance frame |
00053e042b |
Assign function 042b to actor 3e (Pelagic II Guard) and advance frame |
0005fd0000 |
Assign function 0000 - Idle to $self and advance frame |
0004 |
End of function |
Wait for flag 10 and door AB to be opening, then show Pelagic guards and remove their invincibility