Defense


00a400000002 Set property for actor $self: 1:00000002 (respawnable?)
00a400000400 Set property for actor $self: 1:00000400 (hidden)
00a400040000 Set property for actor $self: 1:00040000 (unknown prop)
00020f Label 0f
0003 Yield
00a3200000000104 If flag #30 (15 seconds elapsed) is true goto 04
00010f Go to first 0f
000204 Label 04
0003 Yield
00464f If something (to do with spawning clones?) goto 4f
003f0a If $player is in line of sight goto 0a
000104 Go to first 04
00020a Label 0a
0005fd0408 Assign function 0408 to $self and advance frame
00024f Label 4f
0034f94f If clone of $self has finished death animation goto 4f
000104 Go to first 04
00024f Label 4f
00cafd0409000000002e Spawn clone of $self with function 0409 then goto 2e
0005fd0408 Assign function 0408 to $self and advance frame
00022e Label 2e
0003 Yield
000104 Go to first 04
0004 End of function

Invocations

  • Initial function for actor 10 (dataDyne Shock Trooper)

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