00a400040000 |
Set property for actor $self: 1:00040000 (unknown prop) |
00b6 |
Reset and start cycle counter |
000b02020000ffff0010fd02 |
Actor $self does animation 0202 (arms to side up a little, walk back) |
0002ba |
Label ba |
0003 |
Yield |
0106f80000 |
Set $player to Joanna |
003fbb |
If $player is in line of sight goto bb |
0106f50000 |
Set $player to Velvet |
003fbb |
If $player is in line of sight goto bb |
00bd00003cbb |
If cycle counter > 60 (1.0 secs) goto bb |
0001ba |
Go to first ba |
0002bb |
Label bb |
00a400000040 |
Set property for actor $self: 1:00000040 (unknown prop) |
009a32 |
Set actor's accuracy to 50 |
0106370000 |
Set $player to actor 37 |
000204 |
Label 04 |
0003 |
Yield |
001502200000b9 |
Actor targets and shoots at $player, then goto b9 |
0002b9 |
Label b9 |
0130f800190201000000 |
Say random quip: "I've got a clear shot","She's mine!" |
0017020000000a |
Actor shoots other actor, then goto 0a |
00020a |
Label 0a |
0003 |
Yield |
003208 |
If actor has stopped moving goto 08 |
00010a |
Go to first 0a |
000208 |
Label 08 |
00070006 |
When shot/hit, assign function 0006 - Unalerted guard |
0006fd0006 |
Set return function for $self to function 0006 - Unalerted guard |
0005fd000c |
Assign function 000c - Combat with ally? to $self and advance frame |
0004 |
End of function |
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