000203 |
Label 03 |
0003 |
Yield |
0033262e |
If actor 26 (dataDyne Shock Trooper) is dying/dead goto 2e |
0034262e |
If actor 26 (dataDyne Shock Trooper) has finished death animation goto 2e |
017b262e |
If actor 26 (dataDyne Shock Trooper)'s body has disappeared goto 2e |
000103 |
Go to first 03 |
00022e |
Label 2e |
0033272e |
If actor 27 (dataDyne Shock Trooper) is dying/dead goto 2e |
0034272e |
If actor 27 (dataDyne Shock Trooper) has finished death animation goto 2e |
017b272e |
If actor 27 (dataDyne Shock Trooper)'s body has disappeared goto 2e |
000103 |
Go to first 03 |
00022e |
Label 2e |
00a100100000 |
Set flag #21 (2 devastator takers dead) |
0005fd0000 |
Assign function 0000 - Idle to $self and advance frame |
0004 |
End of function |
Set flag 21 when 2 hostage takers are dead (not sure which room - one of the upstairs rooms).