000204 |
Label 04 |
0003 |
Yield |
006e19022e |
If door 19 (dD door) is open goto 2e |
000104 |
Go to first 04 |
00022e |
Label 2e |
0036 |
Call RNG |
0038800a |
If random byte > 128 goto 0a |
009e030000200000 |
Set actor 03 (CI Male Lab Technician) property |
009e080000200000 |
Set actor 08 (CI Female Lab Technician) property |
009e030000000400 |
Set actor 03 (CI Male Lab Technician) property |
009627000a |
Set actor 27 (dataDyne Shock Trooper)'s health to 10 |
00002e |
Go to next 2e |
00020a |
Label 0a |
009e030000200000 |
Set actor 03 (CI Male Lab Technician) property |
009e080000200000 |
Set actor 08 (CI Female Lab Technician) property |
009e080000000400 |
Set actor 08 (CI Female Lab Technician) property |
009626000a |
Set actor 26 (dataDyne Shock Trooper)'s health to 10 |
00022e |
Label 2e |
00b6 |
Reset and start cycle counter |
00020b |
Label 0b |
0003 |
Yield |
00bd00003c08 |
If cycle counter > 60 (1.0 secs) goto 08 |
00010b |
Go to first 0b |
000208 |
Label 08 |
009e260000200000 |
Set actor 26 (dataDyne Shock Trooper) property |
009e270000200000 |
Set actor 27 (dataDyne Shock Trooper) property |
0005fd0000 |
Assign function 0000 - Idle to $self and advance frame |
0004 |
End of function |
Wait for door to be fully open
Randomly set some tags on one of the hostages and reduce another guard's health
Wait 1 second
Set some bits on both guards