Defense


0002e4 Label e4
0003 Yield
01b3fd Allow co-op player to be considered for P1/P2 actor
0063f2462e If object 46 (lift) activated by P1 or P2 goto 2e
0063f2472e If object 47 (lift) activated by P1 or P2 goto 2e
0063f2482e If object 48 (lift) activated by P1 or P2 goto 2e
0063f2492e If object 49 (lift) activated by P1 or P2 goto 2e
0063f24a2e If object 4a (desk chair) activated by P1 or P2 goto 2e
0063f24b2e If object 4b (desk chair) activated by P1 or P2 goto 2e
0063f24c2e If object 4c (desk chair) activated by P1 or P2 goto 2e
0063f24d2e If object 4d (desk chair) activated by P1 or P2 goto 2e
0001e4 Go to first e4
00022e Label 2e
00ce81b0ff Play sound 81b0 in channel 255
00b6 Reset and start cycle counter
00020a Label 0a
0003 Yield
00bd00007808 If cycle counter > 120 (2.0 secs) goto 08
00010a Go to first 0a
000208 Label 08
0001e4 Go to first e4
0004 End of function

Invocations

  • Started automatically

Comments

When pressing B on the lift doors, play the sound and wait 2 seconds before further checks.