000204 |
Label 04 |
0003 |
Yield |
00ef0000df06 |
If object 00 (Maian on hoverbed) is in room df goto 06 |
000104 |
Go to first 04 |
000206 |
Label 06 |
00a100008000 |
Set flag #16 (Elvis delivered) |
00d300 |
Turn off sound in channel 0 |
00ae0d08000000 |
Unset property for object 0d (A51 door): 2:08000000 (unknown prop - door related) |
00ad0d10000000 |
Set property for object 0d (A51 door): 2:10000000 (unknown prop - door related) |
00710d20 |
Unlock door 0d (A51 door) with value 32 |
01adf8 |
Player Joanna lets go of hover object |
0003 |
Yield |
01190000000002 |
Unset property for object 00 (Maian on hoverbed): 3:00000002 (unknown prop) |
01190000000001 |
Unset property for object 00 (Maian on hoverbed): 3:00000001 (pushable) |
00b6 |
Reset and start cycle counter |
00cdf8481281530403 |
Display text and play a sound in channel 4 for Joanna: Good work, Jo. We need to meet up. They're
getting suspicious of me.
|
000208 |
Label 08 |
0003 |
Yield |
00bd00012c06 |
If cycle counter > 300 (5.0 secs) goto 06 |
000108 |
Go to first 08 |
000206 |
Label 06 |
00b6 |
Reset and start cycle counter |
00cdf8481381540403 |
Display text and play a sound in channel 4 for Joanna: Use the maintenance hatch I've opened
in one of the containment labs. Hurry.
|
000209 |
Label 09 |
0003 |
Yield |
00bd00012c06 |
If cycle counter > 300 (5.0 secs) goto 06 |
000109 |
Go to first 09 |
000206 |
Label 06 |
00a100000004 |
Set flag #3 (Jon talked about maintenance hatch) |
0005fd0000 |
Assign function 0000 - Idle to $self and advance frame |
0004 |
End of function |
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