017d2c |
Change music to track 44 |
017f1a |
Change ambiance or music to 26 (not sure) |
01110157 |
Start pre-recorded camera movement |
00ad0b00080000 |
Set property for object 0b (Extraction attack chopper?): 2:00080000 (unknown prop) |
01170b |
Hide object 0b (Extraction attack chopper?) |
0005f20000 |
Assign function 0000 - Idle to P1 or P2 and advance frame |
00a7f400000400 |
Set property for counter op: 1:00000400 (hidden) |
00a7f100000400 |
Set property for ? (0xf1): 1:00000400 (hidden) |
00b5637574207363656e65203200 |
// cut scene 2 |
00a7f200000010 |
Set property for P1 or P2: 1:00000010 (invincible) |
00a71c00000010 |
Set property for actor 1c (Cassandra): 1:00000010 (invincible) |
018c1c07 |
Remove Cassandra's necklace from actor 1c (Cassandra) |
00a71d00000010 |
Set property for actor 1d (Mr Blonde): 1:00000010 (invincible) |
00a71f00000010 |
Set property for actor 1f (dataDyne Female Guard): 1:00000010 (invincible) |
00a72000000010 |
Set property for actor 20 (dataDyne Female Guard): 1:00000010 (invincible) |
00a70000000010 |
Set property for actor 00 (Dr Caroll): 1:00000010 (invincible) |
0005000000 |
Assign function 0000 - Idle to actor 00 (Dr Caroll) and advance frame |
00a70000800000 |
Set property for actor 00 (Dr Caroll): 1:00800000 (unplayable) |
00a80000000400 |
Unset property for actor 00 (Dr Caroll): 1:00000400 (hidden) |
011b0000020000 |
Set property for actor 00 (Dr Caroll): 2:00020000 (unknown prop - used in cutscenes) |
000b015dffffffff06000004 |
Actor actor 00 (Dr Caroll) does animation 015d (???) |
00051c0407 |
Assign function 0407 to actor 1c (Cassandra) and advance frame |
00a71c00800000 |
Set property for actor 1c (Cassandra): 1:00800000 (unplayable) |
00a81c00000400 |
Unset property for actor 1c (Cassandra): 1:00000400 (hidden) |
011b1c00020000 |
Set property for actor 1c (Cassandra): 2:00020000 (unknown prop - used in cutscenes) |
000b0159ffffffff06001c04 |
Actor actor 1c (Cassandra) does animation 0159 (???) |
00051d0000 |
Assign function 0000 - Idle to actor 1d (Mr Blonde) and advance frame |
00a71d00800000 |
Set property for actor 1d (Mr Blonde): 1:00800000 (unplayable) |
00a81d00000400 |
Unset property for actor 1d (Mr Blonde): 1:00000400 (hidden) |
011b1d00020000 |
Set property for actor 1d (Mr Blonde): 2:00020000 (unknown prop - used in cutscenes) |
000b015affffffff06001d04 |
Actor actor 1d (Mr Blonde) does animation 015a (???) |
00051f0000 |
Assign function 0000 - Idle to actor 1f (dataDyne Female Guard) and advance frame |
00a71f00800000 |
Set property for actor 1f (dataDyne Female Guard): 1:00800000 (unplayable) |
00a81f00000400 |
Unset property for actor 1f (dataDyne Female Guard): 1:00000400 (hidden) |
011b1f00020000 |
Set property for actor 1f (dataDyne Female Guard): 2:00020000 (unknown prop - used in cutscenes) |
000b015bffffffff06001f04 |
Actor actor 1f (dataDyne Female Guard) does animation 015b (???) |
0005200000 |
Assign function 0000 - Idle to actor 20 (dataDyne Female Guard) and advance frame |
00a72000800000 |
Set property for actor 20 (dataDyne Female Guard): 1:00800000 (unplayable) |
00a82000000400 |
Unset property for actor 20 (dataDyne Female Guard): 1:00000400 (hidden) |
011b2000020000 |
Set property for actor 20 (dataDyne Female Guard): 2:00020000 (unknown prop - used in cutscenes) |
000b015cffffffff06002004 |
Actor actor 20 (dataDyne Female Guard) does animation 015c (???) |
011610 |
Show object 10 (CI dropship) |
01181000000010 |
Set property for object 10 (CI dropship): 3:00000010 (unknown prop - used in cutscenes) |
00ad1004000000 |
Set property for object 10 (CI dropship): 2:04000000 (unknown prop) |
0112015e1004ffff |
Object 10 does animation |
0005f20000 |
Assign function 0000 - Idle to P1 or P2 and advance frame |
00a7f200800000 |
Set property for P1 or P2: 1:00800000 (unplayable) |
00a8f200000400 |
Unset property for P1 or P2: 1:00000400 (hidden) |
011bf200020000 |
Set property for P1 or P2: 2:00020000 (unknown prop - used in cutscenes) |
000b0158ffffffff0600f204 |
Actor P1 or P2 does animation 0158 (???) |
01d500 |
Hide non-essential actors |
00b6 |
Reset and start cycle counter |
01caf2ffff |
Set P1 or P2's weapon for cutscene to current weapon, with fallback to weapon ff |
0003 |
Yield |
01caf2ff04 |
Set P1 or P2's weapon for cutscene to current weapon, with fallback to Falcon 2 (Scope) |
00025f |
Label 5f |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd00000000 |
If cycle counter > 0 (0.0 secs) goto 00 |
00015f |
Go to first 5f |
000200 |
Label 00 |
00025f |
Label 5f |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd00001400 |
If cycle counter > 20 (0.3 secs) goto 00 |
00015f |
Go to first 5f |
000200 |
Label 00 |
00027e |
Label 7e |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd00002f00 |
If cycle counter > 47 (0.8 secs) goto 00 |
00017e |
Go to first 7e |
000200 |
Label 00 |
00027f |
Label 7f |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd00005a00 |
If cycle counter > 90 (1.5 secs) goto 00 |
00017f |
Go to first 7f |
000200 |
Label 00 |
000260 |
Label 60 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd00007800 |
If cycle counter > 120 (2.0 secs) goto 00 |
000160 |
Go to first 60 |
000200 |
Label 00 |
00cdf2063f73f60704 |
Display text and play a sound in channel 7 for P1 or P2: Going somewhere?
|
000261 |
Label 61 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd0000bc00 |
If cycle counter > 188 (3.1 secs) goto 00 |
000161 |
Go to first 61 |
000200 |
Label 00 |
00ce01d9ff |
Play sound 01d9 in channel 255 |
000262 |
Label 62 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd00015e00 |
If cycle counter > 350 (5.8 secs) goto 00 |
000162 |
Go to first 62 |
000200 |
Label 00 |
00cdf2064073f70709 |
Display text and play a sound in channel 7 for P1 or P2: Something I can do for you, old woman?
|
000263 |
Label 63 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd0001f400 |
If cycle counter > 500 (8.3 secs) goto 00 |
000163 |
Go to first 63 |
000200 |
Label 00 |
00cdf2064173f80704 |
Display text and play a sound in channel 7 for P1 or P2: Return our sapient immediately! You don't
know what you're doing.
|
000264 |
Label 64 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd0002d000 |
If cycle counter > 720 (12.0 secs) goto 00 |
000164 |
Go to first 64 |
000200 |
Label 00 |
00ce0424ff |
Play sound 0424 in channel 255 |
000265 |
Label 65 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd0002e400 |
If cycle counter > 740 (12.3 secs) goto 00 |
000165 |
Go to first 65 |
000200 |
Label 00 |
00cdf2064273f90709 |
Display text and play a sound in channel 7 for P1 or P2: Yes I do. I'm leaving.
|
000273 |
Label 73 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd00035a00 |
If cycle counter > 858 (14.3 secs) goto 00 |
000173 |
Go to first 73 |
000200 |
Label 00 |
000266 |
Label 66 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd0003d400 |
If cycle counter > 980 (16.3 secs) goto 00 |
000166 |
Go to first 66 |
000200 |
Label 00 |
00cdf2064373fa0704 |
Display text and play a sound in channel 7 for P1 or P2: One more chance! Give it back, and you
could come and work for me.
|
000268 |
Label 68 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd0003de00 |
If cycle counter > 990 (16.5 secs) goto 00 |
000168 |
Go to first 68 |
000200 |
Label 00 |
00ce804fff |
Play sound 804f in channel 255 |
000269 |
Label 69 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd0004c400 |
If cycle counter > 1220 (20.3 secs) goto 00 |
000169 |
Go to first 69 |
000200 |
Label 00 |
00026a |
Label 6a |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd0004d800 |
If cycle counter > 1240 (20.7 secs) goto 00 |
00016a |
Go to first 6a |
000200 |
Label 00 |
00026b |
Label 6b |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd00054400 |
If cycle counter > 1348 (22.5 secs) goto 00 |
00016b |
Go to first 6b |
000200 |
Label 00 |
00ce80c8ff |
Play sound 80c8 in channel 255 |
000280 |
Label 80 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd00056400 |
If cycle counter > 1380 (23.0 secs) goto 00 |
000180 |
Go to first 80 |
000200 |
Label 00 |
00ce80c9ff |
Play sound 80c9 in channel 255 |
000281 |
Label 81 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd00057800 |
If cycle counter > 1400 (23.3 secs) goto 00 |
000181 |
Go to first 81 |
000200 |
Label 00 |
01cf1f01 |
Actor actor 1f (dataDyne Female Guard) fires weapon in cinema (fire = 1) |
0003 |
Yield |
0003 |
Yield |
01cf1f00 |
Actor actor 1f (dataDyne Female Guard) fires weapon in cinema (fire = 0) |
000282 |
Label 82 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd00058c00 |
If cycle counter > 1420 (23.7 secs) goto 00 |
000182 |
Go to first 82 |
000200 |
Label 00 |
01cf2001 |
Actor actor 20 (dataDyne Female Guard) fires weapon in cinema (fire = 1) |
0003 |
Yield |
0003 |
Yield |
01cf2000 |
Actor actor 20 (dataDyne Female Guard) fires weapon in cinema (fire = 0) |
00026c |
Label 6c |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd00059100 |
If cycle counter > 1425 (23.8 secs) goto 00 |
00016c |
Go to first 6c |
000200 |
Label 00 |
00cdf2064473fb0709 |
Display text and play a sound in channel 7 for P1 or P2: Sorry! Gotta shoot.
|
00026d |
Label 6d |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd0005a700 |
If cycle counter > 1447 (24.1 secs) goto 00 |
00016d |
Go to first 6d |
000200 |
Label 00 |
00ce80caff |
Play sound 80ca in channel 255 |
000283 |
Label 83 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd0005ce00 |
If cycle counter > 1486 (24.8 secs) goto 00 |
000183 |
Go to first 83 |
000200 |
Label 00 |
00ce80cbff |
Play sound 80cb in channel 255 |
00026e |
Label 6e |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd0005e100 |
If cycle counter > 1505 (25.1 secs) goto 00 |
00016e |
Go to first 6e |
000200 |
Label 00 |
00ce80550a |
Play sound 8055 in channel 10 |
00026f |
Label 6f |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd0005f000 |
If cycle counter > 1520 (25.3 secs) goto 00 |
00016f |
Go to first 6f |
000200 |
Label 00 |
00ce80550a |
Play sound 8055 in channel 10 |
000270 |
Label 70 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd0005f600 |
If cycle counter > 1526 (25.4 secs) goto 00 |
000170 |
Go to first 70 |
000200 |
Label 00 |
01cff801 |
Actor Joanna fires weapon in cinema (fire = 1) |
0003 |
Yield |
0003 |
Yield |
01cff800 |
Actor Joanna fires weapon in cinema (fire = 0) |
000284 |
Label 84 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd00060200 |
If cycle counter > 1538 (25.6 secs) goto 00 |
000184 |
Go to first 84 |
000200 |
Label 00 |
01cff801 |
Actor Joanna fires weapon in cinema (fire = 1) |
0003 |
Yield |
0003 |
Yield |
01cff800 |
Actor Joanna fires weapon in cinema (fire = 0) |
000271 |
Label 71 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd00061200 |
If cycle counter > 1554 (25.9 secs) goto 00 |
000171 |
Go to first 71 |
000200 |
Label 00 |
00ce000d0a |
Play sound 0d in channel 10 |
000274 |
Label 74 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd00064000 |
If cycle counter > 1600 (26.7 secs) goto 00 |
000174 |
Go to first 74 |
000200 |
Label 00 |
00ce000e0a |
Play sound 0e in channel 10 |
000272 |
Label 72 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd0006c600 |
If cycle counter > 1734 (28.9 secs) goto 00 |
000172 |
Go to first 72 |
000200 |
Label 00 |
00ce808d0a |
Play sound 808d in channel 10 |
000275 |
Label 75 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd00076200 |
If cycle counter > 1890 (31.5 secs) goto 00 |
000175 |
Go to first 75 |
000200 |
Label 00 |
00ce0425ff |
Play sound 0425 in channel 255 |
000277 |
Label 77 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd00079400 |
If cycle counter > 1940 (32.3 secs) goto 00 |
000177 |
Go to first 77 |
000200 |
Label 00 |
00cdf2064573fc0703 |
Display text and play a sound in channel 7 for P1 or P2: You must get the sapient back. We cannot
proceed without it.
|
000276 |
Label 76 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd00079800 |
If cycle counter > 1944 (32.4 secs) goto 00 |
000176 |
Go to first 76 |
000200 |
Label 00 |
00ce80c4ff |
Play sound 80c4 in channel 255 |
000285 |
Label 85 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd0007b200 |
If cycle counter > 1970 (32.8 secs) goto 00 |
000185 |
Go to first 85 |
000200 |
Label 00 |
00ce80c5ff |
Play sound 80c5 in channel 255 |
000286 |
Label 86 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd0007d800 |
If cycle counter > 2008 (33.5 secs) goto 00 |
000186 |
Go to first 86 |
000200 |
Label 00 |
00ce80c6ff |
Play sound 80c6 in channel 255 |
000278 |
Label 78 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd00088e00 |
If cycle counter > 2190 (36.5 secs) goto 00 |
000178 |
Go to first 78 |
000200 |
Label 00 |
00cdf2064673fd0704 |
Display text and play a sound in channel 7 for P1 or P2: I know that!
|
000279 |
Label 79 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd0008fc00 |
If cycle counter > 2300 (38.3 secs) goto 00 |
000179 |
Go to first 79 |
000200 |
Label 00 |
00ce80c7ff |
Play sound 80c7 in channel 255 |
000287 |
Label 87 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd00090d00 |
If cycle counter > 2317 (38.6 secs) goto 00 |
000187 |
Go to first 87 |
000200 |
Label 00 |
00ce042eff |
Play sound 042e in channel 255 |
000288 |
Label 88 |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd00091400 |
If cycle counter > 2324 (38.7 secs) goto 00 |
000188 |
Go to first 88 |
000200 |
Label 00 |
00ce80c4ff |
Play sound 80c4 in channel 255 |
00027a |
Label 7a |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd00092400 |
If cycle counter > 2340 (39.0 secs) goto 00 |
00017a |
Go to first 7a |
000200 |
Label 00 |
00ce80c7ff |
Play sound 80c7 in channel 255 |
00027b |
Label 7b |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd00092800 |
If cycle counter > 2344 (39.1 secs) goto 00 |
00017b |
Go to first 7b |
000200 |
Label 00 |
00027c |
Label 7c |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd00095900 |
If cycle counter > 2393 (39.9 secs) goto 00 |
00017c |
Go to first 7c |
000200 |
Label 00 |
00cdf2064773fe0704 |
Display text and play a sound in channel 7 for P1 or P2: I also know who to talk to...
Mr. Carrington.
|
00027d |
Label 7d |
0003 |
Yield |
01745d |
If any controller button pressed goto 5d |
00bd0009c100 |
If cycle counter > 2497 (41.6 secs) goto 00 |
00017d |
Go to first 7d |
000200 |
Label 00 |
000221 |
Label 21 |
0003 |
Yield |
011320 |
If pre-recorded camera movement is still running goto 20 |
00005d |
Go to next 5d |
000220 |
Label 20 |
01745d |
If any controller button pressed goto 5d |
000121 |
Go to first 21 |
00025d |
Label 5d |
011710 |
Hide object 10 (CI dropship) |
00dc |
If in camera mode, end level |
0005fd0000 |
Assign function 0000 - Idle to $self and advance frame |
0004 |
End of function |
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