011bfd00400000 |
Set property for $self: 2:00400000 (unknown prop) |
009b0008000001 |
Set an actor flag |
01c6020a |
Undocumented |
009a0f |
Set actor's accuracy to 15 |
009819 |
Set actor's reaction speed to 25 |
0096fd0028 |
Set $self's health to 40 |
00970000 |
Set actor's armor to 0 |
009900 |
Set actor's injury recovery speed to 0 |
010e0000 |
Set actor shield amount to 0 |
00c800f8081000000006 |
Draw weapon Dy357 Magnum with model f8 then goto 06 |
000206 |
Label 06 |
010bfd02 |
Make $self ally (10) or foe (02) |
013b09 |
Undocumented (to do with 09) |
00a7fd00100000 |
Set property for $self: 1:00100000 (kill countable) |
009b0000200000 |
Set an actor flag |
009b0000800000 |
Set an actor flag |
008a5a |
Set alertness to 90 |
00a400000200 |
Set property for actor $self: 1:00000200 (always knows where Jo is?) |
0145 |
Set actor AI |
0146 |
Set actor AI |
0020004e |
Run to pad 004e |
000208 |
Label 08 |
0003 |
Yield |
01b3fd |
Allow co-op player to be considered for P1/P2 actor |
0106f20000 |
Set $player to P1 or P2 |
003f2c |
If $player is in line of sight goto 2c |
0128fe2c |
If actor within 254 units of an enemy and has line of sight then set AI vs AI and goto 2c |
005bfd00005006 |
If $self is in room/pad 50 goto 06 |
000108 |
Go to first 08 |
00022c |
Label 2c |
0005fd0006 |
Assign function 0006 - Unalerted guard to $self and advance frame |
000206 |
Label 06 |
0006fd0006 |
Set return function for $self to function 0006 - Unalerted guard |
0005fd0007 |
Assign function 0007 - Alerted guard to $self and advance frame |
0004 |
End of function |
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