G5 Building


000208 Label 08
0003 Yield
01b3fd Allow co-op player to be considered for P1/P2 actor
005bf200006006 If P1 or P2 is in room/pad 60 goto 06
005bf200006106 If P1 or P2 is in room/pad 61 goto 06
000108 Go to first 08
000206 Label 06
0034f22c If P1 or P2 has finished death animation goto 2c
0033f22c If P1 or P2 is dying/dead goto 2c
017bf22c If P1 or P2's body has disappeared goto 2c
000006 Go to next 06
00022c Label 2c
000108 Go to first 08
000206 Label 06
00a180000000 Set flag #32 (Objective complete: Exit building)
00b5494e2054484520454c455641544f520a00 // IN THE ELEVATOR
00f3f8 Make Joanna invincible
0003 Yield
0003 Yield
00e0f804 Revoke control from Joanna permanently
00bf Hide countdown timer
00c1 Stop countdown timer
00f753 If all objectives complete goto 53
00cbf81833 Display text in bottom left for Joanna:
Objectives incomplete - MISSION FAILED.
00022c Label 2c
00b6 Reset and start cycle counter
000252 Label 52
0003 Yield
00bd0001182c If cycle counter > 280 (4.7 secs) goto 2c
000152 Go to first 52
00022c Label 2c
00dc If in camera mode, end level
0005fd0000 Assign function 0000 - Idle to $self and advance frame
000253 Label 53
0034f82c If Joanna has finished death animation goto 2c
0033f82c If Joanna is dying/dead goto 2c
017bf82c If Joanna's body has disappeared goto 2c
000006 Go to next 06
00022c Label 2c
0034f52c If Velvet has finished death animation goto 2c
0033f52c If Velvet is dying/dead goto 2c
017bf52c If Velvet's body has disappeared goto 2c
000006 Go to next 06
00022c Label 2c
00dc If in camera mode, end level
0005fd0000 Assign function 0000 - Idle to $self and advance frame
000206 Label 06
0005fd040f Assign function 040f - End cinema to $self and advance frame
0004 End of function

Invocations

  • Started automatically

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