0003 |
Yield |
0034f52c |
If Velvet has finished death animation goto 2c |
000004 |
Go to next 04 |
00022c |
Label 2c |
0034f40a |
If counter op has finished death animation goto 0a |
000204 |
Label 04 |
0003 |
Yield |
006e430e2c |
If door 43 is open or closing or opening goto 2c |
006e440e2c |
If door 44 is open or closing or opening goto 2c |
006e450e2c |
If door 45 is open or closing or opening goto 2c |
006e460e2c |
If door 46 is open or closing or opening goto 2c |
000104 |
Go to first 04 |
00022c |
Label 2c |
00714304 |
Unlock door 43 with value 4 |
00714404 |
Unlock door 44 with value 4 |
00714504 |
Unlock door 45 with value 4 |
00714604 |
Unlock door 46 with value 4 |
000208 |
Label 08 |
0003 |
Yield |
006e340e2c |
If door 34 (fire door part) is open or closing or opening goto 2c |
006e350e2c |
If door 35 (fire door part) is open or closing or opening goto 2c |
006e360e2c |
If door 36 (fire door part) is open or closing or opening goto 2c |
006e370e2c |
If door 37 (fire door part) is open or closing or opening goto 2c |
000108 |
Go to first 08 |
00022c |
Label 2c |
00713404 |
Unlock door 34 (fire door part) with value 4 |
00713504 |
Unlock door 35 (fire door part) with value 4 |
00713604 |
Unlock door 36 (fire door part) with value 4 |
00713704 |
Unlock door 37 (fire door part) with value 4 |
000209 |
Label 09 |
0003 |
Yield |
006e3f0e2c |
If door 3f (slide door (with glass)) is open or closing or opening goto 2c |
006e400e2c |
If door 40 (slide door (with glass)) is open or closing or opening goto 2c |
000109 |
Go to first 09 |
00022c |
Label 2c |
00713f10 |
Unlock door 3f (slide door (with glass)) with value 16 |
00714010 |
Unlock door 40 (slide door (with glass)) with value 16 |
00020a |
Label 0a |
0005fd0000 |
Assign function 0000 - Idle to $self and advance frame |
0004 |
End of function |
Does something with the doors, presumably to avoid locking the co-op player in the first part of the level.