000204 |
Label 04 |
0003 |
Yield |
01b3fd |
Allow co-op player to be considered for P1/P2 actor |
0106f20000 |
Set $player to P1 or P2 |
0063f6012f |
If object 01 (TV screen) activated by player goto 2f |
000104 |
Go to first 04 |
00022f |
Label 2f |
011df8800000002f |
If Joanna has property 2:80000000 (detected/psychosised) goto 2f |
00cbf61e62 |
Display text in bottom left for player: Secret weapons compartment opened.
|
00ce00f7ff |
Play sound f7 in channel 255 |
017c043b05 |
Set sound 043b to channel 5 (does not play) |
00cf05570001 |
Play sound in channel 5 from object 57 (CMP150) |
011755 |
Hide object 55 (metal crate) |
011756 |
Hide object 56 (metal crate) |
00ab5700100000 |
Unset property for object 57 (CMP150): 1:00100000 (unknown prop) |
00ae5700080000 |
Unset property for object 57 (CMP150): 2:00080000 (unknown prop) |
00ab5800100000 |
Unset property for object 58 (CMP150): 1:00100000 (unknown prop) |
00ae5800080000 |
Unset property for object 58 (CMP150): 2:00080000 (unknown prop) |
00ad5700001000 |
Set property for object 57 (CMP150): 2:00001000 (unknown prop) |
00ad5800001000 |
Set property for object 58 (CMP150): 2:00001000 (unknown prop) |
0005fd0000 |
Assign function 0000 - Idle to $self and advance frame |
00022f |
Label 2f |
00cbf61e63 |
Display text in bottom left for player: Enemy detected - weapon cache locked.
|
00ce00f7ff |
Play sound f7 in channel 255 |
00a200000200 |
Unset flag #10 (maintenance bot active) |
00a200000400 |
Unset flag #11 (maintenance bot has program) |
0005fd0000 |
Assign function 0000 - Idle to $self and advance frame |
0004 |
End of function |
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