0077010d |
If difficulty < SA goto 0d |
000204 |
Label 04 |
0003 |
Yield |
00a3000010000106 |
If flag #13 (Objective complete: Plant explosive device in lab lift) is true goto 06 |
003a2c |
If alarm is activated goto 2c |
000104 |
Go to first 04 |
000206 |
Label 06 |
0005fd0000 |
Assign function 0000 - Idle to $self and advance frame |
00022c |
Label 2c |
00702e40 |
Lock door 2e (door) with value 64 |
00702f40 |
Lock door 2f (door) with value 64 |
0002b1 |
Label b1 |
0003 |
Yield |
00a300001000010d |
If flag #13 (Objective complete: Plant explosive device in lab lift) is true goto 0d |
006e2e01b2 |
If door 2e (door) is closed goto b2 |
0001b1 |
Go to first b1 |
0002b2 |
Label b2 |
0003 |
Yield |
01b3fd |
Allow co-op player to be considered for P1/P2 actor |
00a300001000010d |
If flag #13 (Objective complete: Plant explosive device in lab lift) is true goto 0d |
005bf800002b06 |
If Joanna is in room/pad 2b goto 06 |
005bf500002b06 |
If Velvet is in room/pad 2b goto 06 |
00002c |
Go to next 2c |
000206 |
Label 06 |
0001b1 |
Go to first b1 |
00022c |
Label 2c |
00cbf84a18 |
Display text in bottom left for Joanna: Lift doors locked - bomb cannot be placed.
|
00a100004000 |
Set flag #15 (Objective failed: Plant explosive device in lab lift) |
00020d |
Label 0d |
0005fd0000 |
Assign function 0000 - Idle to $self and advance frame |
00022c |
Label 2c |
000104 |
Go to first 04 |
0004 |
End of function |
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