000200 |
Label 00 |
0003 |
Yield |
01b3fd |
Allow co-op player to be considered for P1/P2 actor |
00a3004000000107 |
If flag #23 (reactor switch 1 activated) is true goto 07 |
000100 |
Go to first 00 |
000207 |
Label 07 |
00a3008000000107 |
If flag #24 (reactor switch 2 activated) is true goto 07 |
000100 |
Go to first 00 |
000207 |
Label 07 |
00a3010000000107 |
If flag #25 (reactor switch 3 activated) is true goto 07 |
000100 |
Go to first 00 |
000207 |
Label 07 |
00a3020000000107 |
If flag #26 (reactor switch 4 activated) is true goto 07 |
000100 |
Go to first 00 |
000207 |
Label 07 |
011726 |
Hide object 26 (reactor hatch) |
00ad2600080000 |
Set property for object 26 (reactor hatch): 2:00080000 (unknown prop) |
00cbf21611 |
Display text in bottom left for P1 or P2: Reactor shutdown control hatch opened.
|
00a100000800 |
Set flag #12 (reactor hatch opened) |
0005fd0000 |
Assign function 0000 - Idle to $self and advance frame |
0004 |
End of function |
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