Rescue


01c6020a Undocumented
009a08 Set actor's accuracy to 8
009823 Set actor's reaction speed to 35
0096fd0032 Set $self's health to 50
00970000 Set actor's armor to 0
009923 Set actor's injury recovery speed to 35
010e0000 Set actor shield amount to 0
00a400000002 Set property for actor $self: 1:00000002 (respawnable?)
00a400000400 Set property for actor $self: 1:00000400 (hidden)
00a400000010 Set property for actor $self: 1:00000010 (invincible)
00a400040000 Set property for actor $self: 1:00040000 (unknown prop)
00b6 Reset and start cycle counter
000204 Label 04
0003 Yield
01b3fd Allow co-op player to be considered for P1/P2 actor
011df2000800000d If P1 or P2 has property 2:00080000 goto 0d
00bd0007082d If cycle counter > 1800 (30.0 secs) goto 2d
000104 Go to first 04
00022d Label 2d
01b3fd Allow co-op player to be considered for P1/P2 actor
011df2000800000d If P1 or P2 has property 2:00080000 goto 0d
005bf200010d06 If P1 or P2 is in room/pad 010d goto 06
005bf200010206 If P1 or P2 is in room/pad 0102 goto 06
005bf200010306 If P1 or P2 is in room/pad 0103 goto 06
005bf200010406 If P1 or P2 is in room/pad 0104 goto 06
005bf200010506 If P1 or P2 is in room/pad 0105 goto 06
005bf200010606 If P1 or P2 is in room/pad 0106 goto 06
005bf200010706 If P1 or P2 is in room/pad 0107 goto 06
005bf200010806 If P1 or P2 is in room/pad 0108 goto 06
005bf200010906 If P1 or P2 is in room/pad 0109 goto 06
005bf200010c06 If P1 or P2 is in room/pad 010c goto 06
005bf20000fa06 If P1 or P2 is in room/pad fa goto 06
005bf20000fb06 If P1 or P2 is in room/pad fb goto 06
005bf20000fc06 If P1 or P2 is in room/pad fc goto 06
005bf20000fd06 If P1 or P2 is in room/pad fd goto 06
005bf20000fe06 If P1 or P2 is in room/pad fe goto 06
005bf20000ff06 If P1 or P2 is in room/pad ff goto 06
005bf200010006 If P1 or P2 is in room/pad 0100 goto 06
005bf200010106 If P1 or P2 is in room/pad 0101 goto 06
000104 Go to first 04
000206 Label 06
00b54f424a45435449564520444f4e450a00 // OBJECTIVE DONE
00024e Label 4e
0034f94e If clone of $self has finished death animation goto 4e
000104 Go to first 04
00024e Label 4e
00cafd042a000000002d Spawn clone of $self with function 042a then goto 2d
00022d Label 2d
00b6 Reset and start cycle counter
0003 Yield
000104 Go to first 04
00020d Label 0d
0005fd0000 Assign function 0000 - Idle to $self and advance frame
0004 End of function

Invocations

  • Initial function for actor 47 (Area 51 Guard)

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