000204 |
Label 04 |
0003 |
Yield |
01b3fd |
Allow co-op player to be considered for P1/P2 actor |
011df2000010002d |
If P1 or P2 has property 2:00001000 (allow co op buddy to warp to Jo?) goto 2d |
000104 |
Go to first 04 |
00022d |
Label 2d |
00b6 |
Reset and start cycle counter |
000264 |
Label 64 |
0003 |
Yield |
00bd0002582d |
If cycle counter > 600 (10.0 secs) goto 2d |
000164 |
Go to first 64 |
00022d |
Label 2d |
011cf200001000 |
Unset property for P1 or P2: 2:00001000 (allow co op buddy to warp to Jo?) |
0005fd0000 |
Assign function 0000 - Idle to $self and advance frame |
0004 |
End of function |
Wait for player to get a flag set on them, then wait 10 seconds and unset it.