Skedar Ruins


00a400000002 Set property for actor $self: 1:00000002 (respawnable?)
00a400000400 Set property for actor $self: 1:00000400 (hidden)
00a400040000 Set property for actor $self: 1:00040000 (unknown prop)
008400 Set action block variable to value 0
000204 Label 04
0003 Yield
01b3fd Allow co-op player to be considered for P1/P2 actor
0054f2001e23284f If P1 or P2 is within 30 units of $self->pad goto 4f
000104 Go to first 04
00024f Label 4f
00880306 If action block variable < 3 goto 06
00002e Go to next 2e
000206 Label 06
0034f94f If clone of $self has finished death animation goto 4f
000104 Go to first 04
00024f Label 4f
00cafd0403000000102d Spawn clone of $self with function 0403 - Init 0404 then goto 2d
000104 Go to first 04
00022d Label 2d
008501 Add 1 to action block variable
00022e Label 2e
0003 Yield
000104 Go to first 04
0004 End of function

Invocations

  • Initial function for actor 23 (Mini Skedar)
  • Initial function for actor 24 (Mini Skedar)
  • Initial function for actor 25 (Mini Skedar)
  • Initial function for actor 28 (Mini Skedar)
  • Initial function for actor 29 (Mini Skedar)
  • Initial function for actor 2a (Mini Skedar)

Comments

An actor who has this function will have their $actor->pad set to some value
When Jo is within 30 units of $actor->pad, a new actor will be spawned, up to 3 times
Could be the mini-Skedar near the floor switch?