Skedar Ruins


000204 Label 04
0003 Yield
00a300010000012d If flag #17 (floor switch pressed) is true goto 2d
00aa0510000000 Set property for object 05 (bridge): 1:10000000 (deactivated)
000104 Go to first 04
00022d Label 2d
00ab0510000000 Unset property for object 05 (bridge): 1:10000000 (deactivated)
00d304 Turn off sound in channel 4
017c802004 Set sound 8020 to channel 4 (does not play)
016b0405000104b00640 Play sound in channel 4 from object 05 (bridge)
0003 Yield
000208 Label 08
0003 Yield
01880506 If object/lift 05 (bridge) is stationary goto 06
000108 Go to first 08
000206 Label 06
00d304 Turn off sound in channel 4
017c802704 Set sound 8027 to channel 4 (does not play)
00cf04050001 Play sound in channel 4 from object 05 (bridge)
00aa0510000000 Set property for object 05 (bridge): 1:10000000 (deactivated)
00a100001000 Set flag #13 (Objective complete: Activate bridge)
000209 Label 09
0003 Yield
00a300010000002d If flag #17 (floor switch pressed) is false goto 2d
000109 Go to first 09
00022d Label 2d
000291 Label 91
0003 Yield
0138042d If sound in channel 4 is finished goto 2d
000191 Go to first 91
00022d Label 2d
00ab0510000000 Unset property for object 05 (bridge): 1:10000000 (deactivated)
00d304 Turn off sound in channel 4
017c802004 Set sound 8020 to channel 4 (does not play)
016b0405000104b00640 Play sound in channel 4 from object 05 (bridge)
0003 Yield
00020b Label 0b
0003 Yield
01880506 If object/lift 05 (bridge) is stationary goto 06
00010b Go to first 0b
000206 Label 06
00a200001000 Unset flag #13 (Objective complete: Activate bridge)
00aa0510000000 Set property for object 05 (bridge): 1:10000000 (deactivated)
00d304 Turn off sound in channel 4
017c802704 Set sound 8027 to channel 4 (does not play)
00cf04050001 Play sound in channel 4 from object 05 (bridge)
000104 Go to first 04
0004 End of function

Invocations

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