0003 |
Yield |
0102008201060000000000 |
Turn on/off lights in room 82 |
0102008701060000000000 |
Turn on/off lights in room 87 |
000204 |
Label 04 |
0003 |
Yield |
01b3fd |
Allow co-op player to be considered for P1/P2 actor |
005bf20000822d |
If P1 or P2 is in room/pad 82 goto 2d |
000104 |
Go to first 04 |
00022d |
Label 2d |
006d0d |
Close door 0d (Ruins door) |
006d0e |
Close door 0e (Ruins door) |
006d0f |
Close door 0f (Ruins door) |
006d10 |
Close door 10 (Ruins door) |
0073002d |
If objective #1 is complete goto 2d |
000006 |
Go to next 06 |
00022d |
Label 2d |
00700d02 |
Lock door 0d (Ruins door) with value 2 |
00700e02 |
Lock door 0e (Ruins door) with value 2 |
00700f02 |
Lock door 0f (Ruins door) with value 2 |
00701002 |
Lock door 10 (Ruins door) with value 2 |
000206 |
Label 06 |
00b6 |
Reset and start cycle counter |
000208 |
Label 08 |
0003 |
Yield |
00bd0000b406 |
If cycle counter > 180 (3.0 secs) goto 06 |
000108 |
Go to first 08 |
000206 |
Label 06 |
010200820306ff78000000 |
Turn on/off lights in room 82 |
010200870306ff78000000 |
Turn on/off lights in room 87 |
00a100002000 |
Set flag #14 (X music played) |
00f9010a3c |
Play X music in channel 1 for 60 seconds |
0005fd0000 |
Assign function 0000 - Idle to $self and advance frame |
000104 |
Go to first 04 |
0004 |
End of function |
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