Skedar Ruins


00ad1300200002 Set property for object 13 (statue relic): 2:00200002
00ad1400200002 Set property for object 14 (statue relic): 2:00200002
00ad1500200002 Set property for object 15 (statue relic): 2:00200002
00ad1600200002 Set property for object 16 (statue relic): 2:00200002
00ad1700200002 Set property for object 17 (statue relic): 2:00200002
000291 Label 91
0003 Yield
00a3000000200086 If flag #6 (not yet reached king's room?) is false goto 86
000191 Go to first 91
000286 Label 86
000203 Label 03
00aa1300020000 Set property for object 13 (statue relic): 1:00020000 (immune to explosives)
00aa1400020000 Set property for object 14 (statue relic): 1:00020000 (immune to explosives)
00aa1500020000 Set property for object 15 (statue relic): 1:00020000 (immune to explosives)
00aa1600020000 Set property for object 16 (statue relic): 1:00020000 (immune to explosives)
00aa1700020000 Set property for object 17 (statue relic): 1:00020000 (immune to explosives)
01181300101000 Set property for object 13 (statue relic): 3:00101000
01181400101000 Set property for object 14 (statue relic): 3:00101000
01181500101000 Set property for object 15 (statue relic): 3:00101000
01181600101000 Set property for object 16 (statue relic): 3:00101000
01181700101000 Set property for object 17 (statue relic): 3:00101000
000204 Label 04
0003 Yield
00a320000000012d If flag #30 (king's shield is down) is true goto 2d
000104 Go to first 04
00022d Label 2d
00ab1300020000 Unset property for object 13 (statue relic): 1:00020000 (immune to explosives)
00ab1400020000 Unset property for object 14 (statue relic): 1:00020000 (immune to explosives)
00ab1500020000 Unset property for object 15 (statue relic): 1:00020000 (immune to explosives)
00ab1600020000 Unset property for object 16 (statue relic): 1:00020000 (immune to explosives)
01191300101000 Unset property for object 13 (statue relic): 3:00101000
01191400101000 Unset property for object 14 (statue relic): 3:00101000
01191500101000 Unset property for object 15 (statue relic): 3:00101000
01191600101000 Unset property for object 16 (statue relic): 3:00101000
00a3010000000008 If flag #25 (Objective complete: Assassinate Skedar leader (1)) is false goto 08
00a3020000000008 If flag #26 (Objective complete: Assassinate Skedar leader (2)) is false goto 08
00a3040000000008 If flag #27 (Objective complete: Assassinate Skedar leader (3)) is false goto 08
00a3080000000008 If flag #28 (Objective complete: Assassinate Skedar leader (4)) is false goto 08
00ab1700020000 Unset property for object 17 (statue relic): 1:00020000 (immune to explosives)
01191700101000 Unset property for object 17 (statue relic): 3:00101000
000208 Label 08
0003 Yield
00a320000000002d If flag #30 (king's shield is down) is false goto 2d
000108 Go to first 08
00022d Label 2d
000103 Go to first 03
0004 End of function

Invocations

  • Started automatically

Comments

There are no comments yet for this function.