0003 |
Yield |
0077012d |
If difficulty < SA goto 2d |
011744 |
Hide object 44 (Proximity Mine) |
00022d |
Label 2d |
006644 |
Destroy object 44 (Proximity Mine) |
0005fd0000 |
Assign function 0000 - Idle to $self and advance frame |
0004 |
End of function |
Destroy wall automatically on agent