0003 |
Yield |
00ad4508000000 |
Set property for object 45 (Ruins door): 2:08000000 (unknown prop - door related) |
00ad4610000000 |
Set property for object 46 (Ruins door): 2:10000000 (unknown prop - door related) |
0078012d |
If difficulty > SA goto 2d |
000291 |
Label 91 |
0003 |
Yield |
00730006 |
If objective #1 is complete goto 06 |
000191 |
Go to first 91 |
000206 |
Label 06 |
00ae4508000000 |
Unset property for object 45 (Ruins door): 2:08000000 (unknown prop - door related) |
00ae4610000000 |
Unset property for object 46 (Ruins door): 2:10000000 (unknown prop - door related) |
00022d |
Label 2d |
0005fd0000 |
Assign function 0000 - Idle to $self and advance frame |
0004 |
End of function |
Set tags on door
If A/SA, exit
If PA, wait until objective completed then unset tags on door