000204 |
Label 04 |
0003 |
Yield |
01b3fd |
Allow co-op player to be considered for P1/P2 actor |
0063f20306 |
If object 03 (CI switch) activated by P1 or P2 goto 06 |
000104 |
Go to first 04 |
000206 |
Label 06 |
017c043a07 |
Set sound 043a to channel 7 (does not play) |
00cf07030001 |
Play sound in channel 7 from object 03 (CI switch) |
00a3000008000106 |
If flag #12 (cooling activated) is true goto 06 |
00cbf2200e |
Display text in bottom left for P1 or P2: Cooling systems have been activated.
|
00a100000800 |
Set flag #12 (cooling activated) |
017c814801 |
Set sound 8148 to channel 1 (does not play) |
00cf01030001 |
Play sound in channel 1 from object 03 (CI switch) |
00b6 |
Reset and start cycle counter |
000208 |
Label 08 |
0003 |
Yield |
00bd0000782d |
If cycle counter > 120 (2.0 secs) goto 2d |
000108 |
Go to first 08 |
00022d |
Label 2d |
017c811c01 |
Set sound 811c to channel 1 (does not play) |
016b0103000104b00640 |
Play sound in channel 1 from object 03 (CI switch) |
000104 |
Go to first 04 |
000206 |
Label 06 |
00d301 |
Turn off sound in channel 1 |
017c043a07 |
Set sound 043a to channel 7 (does not play) |
00cf07030001 |
Play sound in channel 7 from object 03 (CI switch) |
00a300002000002d |
If flag #14 (Objective complete: Activate wind generator) is false goto 2d |
00cbf22030 |
Display text in bottom left for P1 or P2: Operation denied - windmill is active.
|
000067 |
Go to next 67 |
00022d |
Label 2d |
017c814901 |
Set sound 8149 to channel 1 (does not play) |
00cf01030001 |
Play sound in channel 1 from object 03 (CI switch) |
00cbf2200f |
Display text in bottom left for P1 or P2: Cooling systems have been deactivated.
|
00a200000800 |
Unset flag #12 (cooling activated) |
000267 |
Label 67 |
00b6 |
Reset and start cycle counter |
000209 |
Label 09 |
0003 |
Yield |
00bd0000782d |
If cycle counter > 120 (2.0 secs) goto 2d |
000109 |
Go to first 09 |
00022d |
Label 2d |
000104 |
Go to first 04 |
0004 |
End of function |
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