000204 |
Label 04 |
0003 |
Yield |
0062032d |
If object 03 (CI switch) is in good condition goto 2d |
00a300000800012d |
If flag #12 (cooling activated) is true goto 2d |
00cbf82015 |
Display text in bottom left for Joanna: Critical mission object has been destroyed.
|
00a100004000 |
Set flag #15 (Objective failed: Activate wind generator) |
0005fd0000 |
Assign function 0000 - Idle to $self and advance frame |
00022d |
Label 2d |
0062042d |
If object 04 (CI switch) is in good condition goto 2d |
00a300001000012d |
If flag #13 (power activated) is true goto 2d |
00cbf82015 |
Display text in bottom left for Joanna: Critical mission object has been destroyed.
|
00a100004000 |
Set flag #15 (Objective failed: Activate wind generator) |
0005fd0000 |
Assign function 0000 - Idle to $self and advance frame |
00022d |
Label 2d |
0062052d |
If object 05 (CI switch) is in good condition goto 2d |
00a300002000012d |
If flag #14 (Objective complete: Activate wind generator) is true goto 2d |
00cbf82015 |
Display text in bottom left for Joanna: Critical mission object has been destroyed.
|
00a100004000 |
Set flag #15 (Objective failed: Activate wind generator) |
0005fd0000 |
Assign function 0000 - Idle to $self and advance frame |
00022d |
Label 2d |
000104 |
Go to first 04 |
0004 |
End of function |
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